LV.4 discipline weapon focus

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cole45
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Post by cole45 »

it's a life point skill, you can't combine it vorpal. or anything else.

:)


cool down taks care of the potions.
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Post by Zeira »

Cool-down Times

The use of some skills are extremely taxing and require the character to rest for a period of time before being able to use any of their skills again. When any skill with a Cool-down time is used it causes the character to be in "Cool-down fatigue." During this time no Active skills may be
used until the "Cool-down" process is complete. The Cool-down process may also be interrupted as would a Charge or Timed skill and if so the Cool-down count starts again. The character may move normally during the Cool-down process.

Where in here does it say I can't drink a potion? If I have a phys rep it requires no count.

And it is not written as a life point skill currently. It is one of those weird area's like Hold Ground.
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Post by cole45 »

Life Point Skills
Some types of skills are so difficult that they require an act of sheer will and take a physical toll
upon the character that uses them. These skills require the expenditure of a life point to use. You
can only ever use one life point skill at a time and you cannot use them in conjunction with
charge-up skills (described below).


ANY SKILL that takes a life point.....if you spend your soak and reduce to 0, you have spent MULTIPLE life points. heh.

drinking a potion is an active skill because it does not say it is a passive skill.
:)
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Zeira
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Post by Zeira »

Really? I feel like that is kind of a stretch. Then I guess there are tons of things you can't do like swing damage or move because that is not labeled as a passive skill.
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Post by cole45 »

passive skills state in the book that any skill not labeled is an active skill.

:)


are either of those on page 78? then no. moving andability to swing damage are not skills.

http://www.finalhavenlarp.com/phpBB2/vi ... php?t=5244
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Post by Zeira »

Eck. You are correct. Still seems foolish that someone can't use a potion while in cooldown...as a matter of fact I don't see why you couldn't use any of those skills while in cooldown.

"Can't...seem to drink...this potion...to difficult."

"Tom I just saw you running around the battle field hacking at monsters. Why the heck can't you just drink the potion."

"Don't...know why...just...can't"

According that you better not be trying to using a potion on somebody who has fallen in combat. Cause it isn't going to work because the skill states Drink Potion.
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Post by cole45 »

Actually it says you can give healing potions up to beg nine in the healing section.

in any event for a fictional skill we can assume what ever wording we want.

heh.
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Post by Wyrmwrath »

If drinking a potion is a skill, so it eating and peeing. Its silly to say that drinking a potion is any more a skill than drinking a "pint of ale" in game.

I am hoping I just missed read that, and you were making with the humor and it appeared youwere serious to me.
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Post by cole45 »

drinking a potion IS a skill.

it says so on page 78.

eating and pissing have no mechanical benifits. potions do. it has to be a skill otherwise its too twinkable.
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Post by Wyrmwrath »

really...whats the skill point cost of drink potion? what path or discipline does it fall under? i sthere a LP cost or a charge time?

Just read page 78 and see nothing that says its a skill.
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Post by cole45 »

Travis Cole
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Post by Zeira »

Travis is correct. Meaning that mechanically if you are poisoned you could not drink a potion either if I'm reading this correctly because it an active skill?
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Post by Wyrmwrath »

Thats just ridiculous. Period.

I can accept no magic items because of the effort to connect to and control the magic to make em work. But making drinking a potion a skill is ludicrous (or however that is spelled).

as an aside, why wasnt that added to the rule books last update? Was it in error, because if not there seems to be no point to printing a rule book to take to events, we should just get wifi laptops to search the forum threads for rules.
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Post by cole45 »

because it was decided after the rules were created and stuck in as an errata. the only ones you need are in the rules update thread.

I'm not sure what is ridiculous about it. They have mechanical effects and as such they need rules. pooping and eating doesn't need rules. before they were skills all manner of stupid things happened.
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Post by Zeira »

So what is the big "break with being able to use the skills while in cool down?
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