Traps

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dier_cire
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Post by dier_cire »

Not counting calls sucks. Sorry, but it's cheese. If you don't like the hit then say something later (or right then, but say something) but not counting a hit makes it look like you are cheating, and if you don't count them why should I.
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Post by GM_Chris »

Because it has already been stated that those hits would not be counted, but you are right I should have said something right then..I think I could only weez out eh eh eh at the time though.

As for why you should count hits..well that is just a very odd statement..if you didnt count a flying past you attempt to your back then well I would agree.

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Post by Nelkie »

So, please tell how backstab is suppose to work? I see no difference between running up behind some one and back stabbing them (aka a surprise attack) vrs stepping sideways, moving behind them, and back stabing them. At any time when I'm approaching you from behind you can turn. Does that negate the back stab than? Can I only use backstab in a non combat situation? Can i bakstab you if you are fighting another person? Also, I can't be the only one doing run by backstabs.

Keep it simple, If I charged a backstab and hit you in your back, you take the damage. It is simple and does not complicate things. Remeber, if you touch me while I'm trying to backstab you. I lose the charge. I believe that balances it out and does not add complications.

As I said before, it is better to surpise attack a person with a nerve pinch becasue they out of action, instead of just doing damage in which most the person hit could turn and beat the thief down. The nerve pinch I slit your through takes a secound to do, and is very effective.
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Lambic
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Post by Lambic »

Just to add some validity to the necesity of this conversation, I was questioned about this very subject after a recent practise, by some of the even more newbie than me.

Sorry it's taking over your topic.
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Post by Nelkie »

Most of the time when I to a run by attack I start with the targets back facing me. As I approach my target they ususally turn. At that time I have to adjust and side step to get the backstab off. So it starts as a surprise attack, but in the implmentation of it I get discovered, and I have to adjust the attack. As for the run by,once I deliver the blow I keep going so I don't get hit.
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Post by Kidwynn »

But when you do that, you tend to run into grils Aaron.

:lol:

Teasing, but I do see your point on this.
Dead pirate betrayed by Corbyn...ah well least I made him do his own dirty work when he killed me.
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Post by dier_cire »

I vote for returning backstab to simplicity since not doing so invokes conversations of 'that didn't count' which detracts from combat a lot more than a wrap around ever would. Backstab should be a hit to the back, that's it. This way there is very little question as to how it works and whether it counted or not.
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Kidwynn
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Post by Kidwynn »

I actually completely agree with that.
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Post by Peace420 »

I don't do wrap or really run by backstabs but that's not saying that I wouldn't do a run by if it meant that I could get my backstab off and not get hit. It should be simple, if you get hit in the back you take it. If you see someone that looks like they're trying to get at your back just hit them or make them block as Aaron said, it's really easy to disrupt a charge, if you don't disrupt a charge and get hit in the back you should take the damage.
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Post by GM_Chris »

Grrrr

OK I can see your argument! That said I hate run up from the front jump past and hit the back attack SOOOOO for this practice to stop I will propose on Sunday that all times to use backstab increase in time so this practice become sereously more difficult to accomplish.

Basically I will be looking at a 10 count for backstab making it impossible for a thief dueling a warrior to ever EVER use one

We will also state that any count must be count with mississipi's or some other choosen word so we can equalize counts amoung different people.

And before I hear any bitching from theive I already know that most people feel they are the most powerful clas since we have the most in game. Also backstabs do as much damage as an empath with less things able to stop them.

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Post by Nelkie »

I don't see a problem with that. 10 count is not that bad. Not to mention, now there is chance backstab swords can be made to lower the charge time down. As stated before, the minium charge time for any skill will be a 5 count. I think this could be fun.


Chris,
The only reason I was able to backstab the dwarf in the battle is because I almost had a backstab charged when you feel down and took advantage of dwarf's misfortune. When ever you didn't attack I was trying to charge a backstab and waiting for an opening to use it. But you kept hitting me destroying my count or the charge I almost had. A warrior should win against a thief if the people playing them are equaly skilled and in the same phyiscal shape. But I went on the defesive and tried to wear you down so you would leave yourself open more. I was counting on that I could out last Chris the NPC. The dwarf should have won mechanicaly, but when it comes to the actual battle strange things can happen.
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dier_cire
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Post by dier_cire »

I have no issue with backstab being a 10 count. Honestly, 5 was fine with me. When people are trying for a backstab they get sloppy on defense.
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Post by Tonia Glowski »

Making it so that a "hit in the back" counts as a backstab promotes ugly reaching around and unsafe melee.

I suggest using the general "planar" concept for backstabs. Assuming your target's shoulders make a line extending out, if that line would cross into you or if you are on the "front plane" you cannot backstab. This combined with upping the charge will make it more reasonable and safe in my opinion.
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Post by Ug »

Doesn't "no reach around" and "no charging" rules cover worries of reach around?
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Post by GM_Chris »

Oh I took that backstab that was a good one..it was the other attempted when you flew past me diving side ways in the process nicking me in the back sholder while I was turning that I didnt take.


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