Taunt/Sleep and Parry

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Taunt/Sleep and Parry

Post by cole45 »

According to page 35, Taunt(melee) and Sleep(melee) may not be parried. Is that correct? (packet sleep or taunt would definiatly not be.)
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Delivery with a melee weapon

Post by Trevor Owen »

In general attacks delivered with a melee weapon can be parried. This includes fear, taunt, and knockout. Magic sleep, root, fear, through packet cannot be parried.

Remember a parry can only be used for frontal melee attacks however.
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Post by cole45 »

I See. So the text on page 35 is incorrect. Can we have that added to the faq?
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Post by Kidwynn »

Speaking of parry...CRUSH cannot be parryed...correct?
Last edited by Kidwynn on Tue May 16, 2006 8:51 am, edited 1 time in total.
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Post by cole45 »

according to pg 35, melee crush can be parried.
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I have to double check...

Post by Trevor Owen »

I will check... to be honest you may be able to... I can't remember what the ruling was, I'll get back to you.
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Post by Onimaster »

I do not think the text in the book is incorrect, nor should it be changed on that issue. Not everything needs to be parryable. Besides, There shouldn't be rule changes mid year and it is in the book as it is.
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current ruling on parry

Post by Trevor Owen »

Parry/Avoid Blow{ TC \l5 "}
A character can now spend a LP to reduce the damage delivered from any single frontal melee attack to 0. In
addition, they may also parry knockout, disarm, and crush attacks delivered from a melee weapon.

Above is the current ruling on parry. Sleep should not be delivered with a melee weapon - as an assassin needs a fist phys rep - not a melee weapon. Magic sleep through packet may not be parried... I think taunt and fear can, but will check with the other marshalls to be sure.
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Post by Kidwynn »

I remember it both ways which is why I am asking because like with the disarm thing I just want to know what is correct.
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Post by Peace420 »

Crush has changed Julie, at first you couldn't parry it but you have been able to for a couple of years now.

No fists aren't melee weapons, and monk, rogue and assasin is really the only thing that uses fist phys reps.

It is a conundrum for rogue though, if they use a fist phys rep can it be parried?
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Post by cole45 »

Yah. Now we have a Valkyn'vi, rogue interrigator Brawler with an 18 knock out that can not be parried.
Last edited by cole45 on Tue May 16, 2006 9:07 am, edited 1 time in total.
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Post by Kidwynn »

Been awhile since I played a full path warrior...

Yes so I'm kicking around character ideas and wanted to make certain I knew what master warrior does again.

:D
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Post by WayneO42 »

Um...It says in the parry skill that you CAN parry knockout as long as it is delivered from the front. The things you cannot parry are taunt, sleep, fear. In my opinion we should just say that you can parry any melee attack that has a number associated with it.

For the record, any attack made with a phist is a melee attack.
Last edited by WayneO42 on Tue May 16, 2006 9:15 am, edited 1 time in total.
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Post by Peace420 »

That would make it really simple but then you'd be able to parry backstab which I don't think makes any sense beacuse it is limited to the back and takes a count. You've lined this target up and they don't see you coming and you get this crtical hit on them and after the fact they parry it?
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Post by WayneO42 »

In the parry skill it states you can only parry attacks delivered to the front so you wouldnt be able to parry a backstab anyways.
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