Hey, hope all that showed had a good weekend. Let us know what you think. What can we improve on? What did you like?
As always, feel free to PM Zydana (Angie) if you don't want to post publicly.
Search found 52 matches
- Mon May 06, 2019 1:08 am
- Forum: Feedback
- Topic: First 2019 event feedback (May 3-5)
- Replies: 0
- Views: 6240
- Tue Nov 13, 2018 9:14 am
- Forum: 2019 Rules Input
- Topic: 2019 rules spitball
- Replies: 5
- Views: 7136
Re: 2019 rules spitball
My biggest two biggest issues with essence points are 1) Do they make the game more fun? Personally I don’t think they do. And 2) What do they accomplish mechanically that the rules didn’t allow in the first place? Why not use Magical Components to fuel spells? (I already have an idea on how to do M...
- Tue Nov 13, 2018 1:47 am
- Forum: 2019 Rules Input
- Topic: 2019 rules spitball
- Replies: 5
- Views: 7136
2019 rules spitball
Here’s my mechanical spit-balling for the 2019 season. These are merely my opinions and I will gladly respond to any questions regarding clarification on mechanics in regard to my proposed changes as well as concerns that I think warrant additional conversation. Essence pools: Get rid of it. It was ...
- Mon Nov 12, 2018 11:46 pm
- Forum: 2019 Rules Input
- Topic: Holding ownership
- Replies: 3
- Views: 6461
Holding ownership
I've felt strongly that the ability to own a holding shouldn't be tied to disciplines. I propose that the old way be reinstated. Holdings up to maximum (Base value is one without any skills) without penalty obviously have no penalty. Each additional holding incurs a 25% cumulative to production. (If...
- Mon Nov 12, 2018 11:27 pm
- Forum: 2019 Rules Input
- Topic: Deep pockets
- Replies: 10
- Views: 9403
Re: Deep pockets
Copy pasta from my response on FB.
My two cp on the subject. Bump it up to advanced, keep the essence reduction, ditch the self stacking.
My two cp on the subject. Bump it up to advanced, keep the essence reduction, ditch the self stacking.
- Sun Oct 14, 2018 6:54 pm
- Forum: Feedback
- Topic: October 2018 Feedback
- Replies: 3
- Views: 6430
October 2018 Feedback
Here's the thread for the October 2018 event. If you don't feel comfortable posting, please PM Zydana (Angie).
Let's hear it.
Let's hear it.
- Sun Sep 30, 2018 6:20 pm
- Forum: Rule Questions
- Topic: Diverse Training
- Replies: 4
- Views: 6254
Re: Diverse Training
In my experience, I've only seen its use getting only level 1 of a discipline.
It was a way for savage folks to snag disguise, or privileged characters to get scout (which I think with the rules changes this is no longer viable)
It was a way for savage folks to snag disguise, or privileged characters to get scout (which I think with the rules changes this is no longer viable)
- Thu Sep 20, 2018 11:05 pm
- Forum: Rule Questions
- Topic: Clarification please on Simulacrum
- Replies: 9
- Views: 8699
Re: Clarification please on Simulacrum
"Eli" Could a caster duplicate form fitting durable armor without crafting skill? If cast with someone who has Level 4 Craftsman, more complex items can be copied. form fitting durable armor is an EXOTIC item, not a "special item", that would be magic item or magic-ish plot item...
- Mon May 04, 2015 7:05 pm
- Forum: Transparency
- Topic: question for characters that bought languages at char gen
- Replies: 1
- Views: 5360
question for characters that bought languages at char gen
My character Mikklen bought both languages at startup instead of items. What was the ruling on those languages known.
Did we get a free cultural lore per language bought?
Did we get a free cultural lore per language bought?
- Sat Apr 25, 2015 6:39 am
- Forum: Rule Questions
- Topic: Blocking packet and missile effects with fists and weapons
- Replies: 4
- Views: 7662
Re: Blocking packet and missile effects with fists and weapo
This is why I'm looking for GM response. I've seen the field call made multiple times but there is no solid rule against blocking ranged attacks with fists or a weapon.
- Fri Apr 24, 2015 9:55 pm
- Forum: Rule Questions
- Topic: Blocking packet and missile effects with fists and weapons
- Replies: 4
- Views: 7662
Blocking packet and missile effects with fists and weapons
Is it legal?
Does the call surge?
Does the call surge?
- Mon Apr 20, 2015 5:26 pm
- Forum: Rule Questions
- Topic: rationale on empath sleep skill.
- Replies: 3
- Views: 5306
Re: rationale on empath sleep skill.
The channel skills and sleep were the only skills to have the hand above your head while charging. A numbered vorpal sleep call is still just as powerful when delivered to the back.
- Mon Apr 20, 2015 9:09 am
- Forum: Rule Questions
- Topic: rationale on empath sleep skill.
- Replies: 3
- Views: 5306
rationale on empath sleep skill.
Specifically why does an empath need to hold their hand in the air for the charge up of the skill?
Is this just a carry over from channel?
Is this just a carry over from channel?
- Sun Apr 05, 2015 7:21 pm
- Forum: Transparency
- Topic: RULES! (No Really)
- Replies: 86
- Views: 77133
Re: RULES! (No Really)
Then I suggest the staff update the skill to reflect if the skill is meant to be a single haven or if multiple are allowed (even if it's a capped low number like three at any given time). It's ambiguous and rules should never be ambiguous unless it's intentional.
- Sun Apr 05, 2015 7:02 pm
- Forum: Transparency
- Topic: RULES! (No Really)
- Replies: 86
- Views: 77133
Re: RULES! (No Really)
Does the elves focused channel stack with the boon as well? It's a channel in name but was wondering how they interacted. Also, could the number of havens that a scout/HG have out at any given time be added to the skill. I personally don't see why a smart scout couldn't chain a series of havens toge...