The great event summery
The great event summery
Hey all we are going to have a contest. I would love for people to write and post here a journal of the event as you saw it. This journal should be factual, but you can ofcourse add fictional parts. You do NOT have to give away anything about your characters. You have 1 week to post. Once we have all the journals we will select a winner and that person will get a free event.
Please post here.
Thanks
Chris
Please post here.
Thanks
Chris
Chris
I be one of the gamemasters so e-mail me questions if you have them
I be one of the gamemasters so e-mail me questions if you have them
- Tonia Glowski
- Town Member
- Posts: 246
- Joined: Sun Sep 14, 2003 7:15 am
- Location: Fort Wayne, Indiana
- Contact:
- Donovan Thynedar
- Town Member
- Posts: 628
- Joined: Tue Sep 23, 2003 2:18 am
- Location: With his beloved at the end of all things.
- Contact:
In order to be entered in the contest and/or to get the in-game reward (See the New Arrival Thread in the Inn Forum in the IC section) the event summary needs to be posted. So, be accurate and entertaining but dont be too accurate (Nudge Nudge Wink Wink)Tonia Glowski wrote:So do we get to see the others?
I wanna see what REALLY happened at the event, hehe!
-WayneO
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
- Donovan Thynedar
- Town Member
- Posts: 628
- Joined: Tue Sep 23, 2003 2:18 am
- Location: With his beloved at the end of all things.
- Contact:
The Journal of Donovan Thynedar
Alright folks, here it is. It is by no means up to my usual standards of writing and storytelling, but I think it does the job. I apologise for butchering character names and leaving things out, but the contents of the journal are entirely in game. It's not impossible that anyone could have come across this journal in the Inn during the days just after the meeting of the council. GM's may feel free to edit for content if needed.
Journal
Part I: A Phantastic Welcome.
As I sit now to write this, I wonder at all that has transpired since my arrival in these lands. What had at first appeared to be my salvation was instead nearly my destruction and now stands as my source of greatest hope. Endless days of wandering the blasted wasteland have marred the memory of the life I once knew, and perhaps the shroud that covers much of my past brings clarity to that which I have experienced. I will attempt to recall the myriad events of the past few days. Should this malaise that covers my memory creep further through my mind, I will have some record of my introduction to the people of Phantera.
The haze of pain and hardship covered my thoughts as surely as the dust of the road covered my boots when I first set eyes upon the distant glades of Phantera. For a moment I thought my eyes had been deceived, but as the twisted trees surrounding me began to give way to healthier oaks and pines I came to my senses once again. The limitless expanse I had wandered had finally surrendered something new, and for that alone I was grateful. Running my hands through the cool grass and seeing the creatures of the forest once again was more than I had ever hoped for, and my sudden fortune made me wonder if I had succumbed to the wastes and was walking the fields of Elysium. Little did I know my newfound paradise was not a heaven, but a haven. A haven where a casual misstep might beckon heaven soon enough...
Following a trail that soon became a road, I happened upon a warrior donning his armor. It seemed he had spent the night in the open and was preparing to journey to the town I had spied just over the next hill. I took his willingness to rest exposed to mean that the lands were safe, and only later did I consider the idea that the woods might be perilous, but the town even more so. His manner was pleasant enough, and he introduced himself as Ben. He certainly looked an able fighter, and by the pack he carried one used to living on the move. I did find his sword to be a curious object. It's many bright colors were in contrast to the rest of his equipment, but I chose not to comment on it. Even in my garbled memory warriors are often sensitive to comments about their swords, and I didn't want to risk offending the first person I met. I was eager to see a town unspoiled by the cataclysm, so I left Ben to his gear and walked on ahead.
Setting my sights on what appeared to be the Inn, I made my way into civilization. The Inn itself was unremarkable, though the two gentlemen seemingly guarding it caught my attention immediately. One, I would later come to learn, was a Valkyn'Vi, and the other a Tsunotaur. Both were dressed for fighting, and I was suddenly very aware of the absence of my sword. Trying to put on the best face I could, I politely inquired about their health and the welfare of the town. The Tsunotaur barely acknowledged my presence, but the Valkyn'Vi took an immediate interest in my unannounced arrival. Though neither seemed the type for small talk, we spoke for a few moments before an awkward silence signaled to me the time for my departure. Fearing a bit for my safety, I turned away from the Inn and up a well traveled trail. It wound through the woods for a while and deposited me between two guild halls. Both were dark, and I thought it best to observe things from a distance for a time, lest I meet with a colder welcome then I had at the Inn. A short distance into the woods I came upon a rusty but serviceable sword lying in the underbrush. A few moments of scrubbing revealed a respectable weapon, and I decided to take my chances at the Inn once again.
Upon my return both the Tsunotaur and the Valkyn'Vi were gone, and I made my way into the Inn. The few townsfolk in attendance quickly explained to me that there was no Barkeep, as he had met the same violent end seen by each of the Barkeeps before him. Once again concerned for my safety, I made my way outside courtesy of the back door.
Part II: A Matter of Time...
In the rear courtyard of the Inn I found a group of adventurers and several peasants discussing some sort of rescue operation. Among the adventurers stood Ben, who was by far the most friendly sort I had encountered since my arrival. The concept of rescuing someone in need appealed me greatly, not only as an honorable deed but as a chance to gain some much needed allies. Wary of another chilly reception, I settled back against the Inn and listened to the conversation. Some confusion was evident between the peasants and the adventurers, as the peasants were thanking the adventurers for a deed that the adventurers claimed they had not done. The peasants were adamant that the deed had been done, and by the adventurers in question. Somewhere among the din, I heard the words "sorcery" and "time" uttered, and I began to realize that this town was more than it appeared. Until that very moment, my curiosity about this place being spared the ravages of the cataclysm had lain dormant within my mind, but their words awakened questions for which I had no answers.
Not wanting to be credited for something they had not done (or perhaps wanting not to neglect something they had already been given credit for) the adventurers made ready to set off into the forest. Deciding to take a chance, I caught Ben's eye and motioned for him to join me by the Inn. He did so, and I asked him about the group and their intentions. Seeing what I was hinting at, he invited me to join them on their trek, and I quickly agreed. Being in the company of several sturdy fellows did much to raise my spirits, even though we were marching into the unknown. Several of them, including the Lady Kathryn, the healer Delid, a hunter known as Gideon, a mage named Eli, an elf called Corbin, and Ben himself would become known to me as members of the Guild of Light. I found them to be excellent company, and was impressed by the way they investigated all that we discovered.
We found a series of arcane symbols etched into the earth, and received a clue concerning a couple of local farmers who may have been involved. We made a quick journey to the village to learn where we might find these farmers, and as several of us waited for information I noticed two figures making their way up the trail. The first caught my eye as the sunlight glinted off his armor, making him a beacon of steel in the otherwise soft scenery of the woods. He was dwarven, and clearly a man who knew his way around a battlefield. Next to him stood a woman who was everything he was not. As much as he glistened in his armor, she seemed to drink the light into her ebon skin. As much as he was barrel-wide and gruff, she was willow-thin and soft. She smiled from under her veil, and I was moved to speak with her. Her name was Nuk, which considering her Dark Elf heritage is likely short for something far more complicated. The Dwarf was called Kiel, and he was apparently in her employ as a bodyguard. Our brief conversation was pleasant, and as our group left I found myself thinking of Lady Nuk and her escort. My time in the wastes had dashed any thought of true companionship, but as we set out to find Farmer Johnny I found myself hoping that Kiel was indeed just a bodyguard...
Part III: Fertile Lands.
Our party decided to split into two groups in order to investigate both farmers in question at the same time. The Lady Kathryn, Delid, Ben, Eli, and myself went in search of Farmer Johnny, and it wasn't long before we found ourselves greeting a plainly clothed man walking up the road to meet us. In talking to the him, we discovered that his three children had been taken mysteriously a short time ago, and that he was eager to gain our aid in their recovery. From the discussion among my companions, some effort had already been undertaken to recover the children with no success. Farmer Johnny showed us the area where his children were supposedly drug away, but seemed to grow uneasy when we began to investigate nearer to his home and outbuildings. Seeing his change in demeanor, my companions began to grow suspicious of the good farmer, and I shared in their concern. We pressed him to allow us to search his barn, and after a time he reluctantly agreed.
Our initial search gained us nothing, but when we inquired about a passage we discovered behind a haystack, the farmer attacked. He fell upon Delid first, but soon Ben,.Kathryn, and I found ourselves fighting the farmer in earnest. The farmer quickly saw his disadvantage and fled, leaving us to explore his barn. Mere moments later he returned, seemingly dazed and wondering what was happening. Not trusting the situation, we confronted the farmer with the passageway once again, and once again he attacked. Kathryn fought him bravely, and I rushed to her aid. Time and again I delivered blows to the crazed farmer, but still he fought on. Kathryn, who had already taken such wounds as to lay me low twice over, stood against him and cut at him without mercy. His staff did not fail to find my flesh either, but in the end it was Eli's magic that ended the struggle. I took up the farmer's staff and our group returned to search the barn. Eli remained behind to see to the farmer, and I felt no guilt when I learned the farmer had died in his care.
The hidden passage revealed a strange machine to which the farmer's wife and children were attached. Their blood was being... harvested... from them and stored in vials and buckets around the room. It appeared that the farmer was keeping them alive in order to fertilize his crops with their vitae. We freed the mother and her children from the machine, and Delid set about healing them. They all recovered, but the knowledge of her husbands actions was too much for the woman, and she broke into fits of weeping and wailing. We were eventually able to comfort her enough to bring them all back to town, though their lives will never be the same. As we left the farm, we noticed just how well the crops in the area were flourishing. Not only the land owned by the late Farmer Johnny, but all the surrounding farms seemed to be enjoying unprecedented prosperity. Curiosity got the better of me, and I took a bit of the crops and the soil they grew in. I suspected some kind of evil, but had not the skills to look into it further. Saving the samples in case I found someone who did, I followed my companions back to town.
Part IV: In Search of Answers... and a Root?
On our return, we discovered that the investigation of the other farmer had been fruitful as well. Though I never learned the exact details, some enchantment had been supposedly cast over the area, and the recovery of a very specific root would facilitate the removal of the spell. This spell was reportedly responsible for the strange disturbances in time that had been plaguing the area. Though I had no idea who was responsible for either the information or the spell, I already felt a sense of duty to the town and the people who lived there. I didn't particularly cherish the thought of the woman and children we just rescued meeting an "untimely" end either, so I joined the expedition to find the root. My spirits were raised to a great degree by the addition of Nuk, Kiel, and the Tsunotaur to our party. Both Kiel and the Tsunotaur were superb warriors, and I certainly had no objections to Nuk's company. As we set out, however, I couldn't help but feel that trek was going to be more than any of us bargained for.
Just as we put the town behind us and entered the forest, the people leading our party caught sight of figures ahead of us in the wood line. As we neared them, we saw more shapes drifting through the trees in an attempt to flank our position. Correctly assuming that the intentions of these folk were not friendly, we took up a defensive position and prepared to face the enemy. Shouts at the front of our column indicated bandits, and we engaged them swiftly. As luck would have it, we dispatched all but a few swiftly as well. The remaining few were no match for my companions, and soon we were on our way again. I took the opportunity to acquire some equipment from the fallen brigands, and I felt a great deal better with some extra steel hanging on my hip. I still was wielding the staff I had retrieved from the farmer, and I found the advantage of reach to be a great asset when fighting along the trails. Still, the feel of a sword on each hip is the kind of weight that makes the rest of the world seem lighter.
The bandits continued to harry us as we made our way deeper into the forest, and as they did I couldn't shake the feeling that they were keeping us from something. My fears were later confirmed when a brigand parlayed with us and confessed that he was just buying time for his friends. Sickened by their toying with us so, I took the lead and tried to urge my companions further into the woods. A short time later, we came across a group of townsfolk hunting for some great beast. At first I believed them to be in league with the bandits, but after hearing their story I simply thought them crazy. Again I took the lead, though my assertiveness nearly cost me my life.
A small distance up the trail I came upon a small clearing, and a second later my eyes caught the shape of an archer kneeling at the tree line. The Archer loosed his arrow, and only luck and fear saved me from its strike. My panic caused me to jump back, and the deadly shaft struck the ground where I had been standing. The Archer's eyes met mine, and for an instant we were frozen, trapped in that endless moment that has been the domain of footmen and bowmen since the earliest of days. I was here, with no means of harming him; he was there, with his bow unstrung and his next arrow at his hip. The stillness was broken my the motion of his hand and the beginning of my stride, both moving in concert to bring death upon the other. I felt a cry escape my throat as the short distance between us blurred into motion. As he drew back the bow I was upon him, though his arrow still struck true. Pain raged through my shoulder as my sword arm brought steel raining down upon him. Though I hewed at him, he found the strength to run. I chased him into the wood line as I heard the shouts of my companions racing up the path. The Archer chanced a look back at me, and in that moment a shape emerged from the brush the likes of which I had never seen. A huge beast, much like a dog or wolf, seized the Archer in its jaws and rent him asunder with one swift, horrible bite. Stunned, I considered attacking the creature, though I knew to do so would likely net me a share of the Archer's fate. As fortune would have it, the beast disappeared moments later. It let loose a roar that shook the woods and sped into the trees with alacrity that took my breath away.
It was in that state that my companions found me, aghast and staring into the woods. I described my encounter as best I could, but words could do no justice to the creature's size and power. It was decided to press on, though we had not seen the last of the beast. It killed twice again before it finally saw fit to deal with us as a group. Time and time again the strongest among us struck at it, and though its fur became drenched with blood it battled on. Finally we realized that only magic and enchanted weapons were having any effect, and as a whole we concentrated our efforts in that direction. Slowly, gradually, the beast weakened and fell; though we continued to strike at it well after it had ceased to move. Several minutes of trial with an enchanted weapon were required to free its head from its shoulders, but it was a task none of us wanted to leave unattended.
The fight with the beast had left us all wounded and many of us without the protection of our armor, so as a whole we opted to rest and try to patch ourselves up before continuing on. Delid proved his worth yet again by using his healing arts to restore us to health, and both Keil and Eli used their armor working skills to make us ready for combat once more. As we made ready to continue, those who had gone ahead to scout reported that there were more figures among the trees ahead. Having seen the abilities of my companions, I made a decision. I was by far the most expendable of our number, and so I offered to take the lead. I planned on walking directly into whatever trap lie ahead, in hopes that when it sprung my companions would be better suited to defeat the enemy. Of all the things I expected to face, I was unprepared for a massive glowing wall.
As things happened, the wall was the least of our problems. Several statues were arrayed beyond it, and a circle with six stones stones lay before us. Knowing we needed to proceed, we began to examine the stones and cautiously manipulate them in hopes of removing the wall. As many of us had feared, the only thing we succeeded in doing was activating the trap into which we had so readily walked. The glowing walls surrounded us and the statues came to life and attacked. Our weapons were almost useless, and soon I realized the futility of the struggle.As I battled one of the stone monsters, I spied Gideon still crouching over the circle and stones. Seeing how poorly the fight was going, I dared to hope whatever he was doing might provide some reprieve from the statues' relentless assault. Spurred on by the chance of survival, I renewed my attacks on the stature before me. The thrill of battle was singing in my heart right up until I felt the blade pierce my skin. Breath abandoned my chest as the point of the statue's sword plunged into my side once again. One by once my senses retreated: first the pain of my wounds vanished, then the din of battle subsided, and finally, mercifully, the world went away.
When my eyes opened, it was Delid's face I saw as he removed the empty salve from my lips. Seeing that I was awake, he nodded quickly and rushed off to tend to more of our injured. I lay silently for a moment, tending to my wounds as best I could. It pained me to watch my companions fighting without me, but I knew to rush back in would be foolish. One strike would send me back into the warm embrace of the earth, and Delid might not be there to rouse me from that slumber once again. As soon as I thought I was able, I lurched to my feet and skirted the fighting to where I had seen Gideon working with the stones. He appeared to be placing them in some sort of pattern, and I had no interest in interrupting him. I turned my back to him and decided to offer what protection I could in case the statues saw fit to stop his puzzling. As I stood guard, I heard a cry of triumph from behind me. An instant later, the statues and walls all vanished as if they had never been. A cheer rose from my companions, and I added my voice to their celebration.
After some healing and repairs, we wearily made our way down the trail. We had fought battle after battle, but still lacked the object for which we came. I had to wonder if our quarry even existed when we rounded a bend and saw the object of our quest. Choosing to retrieve it as quickly as possible, several of our number surged forward to the spot in the trail where the root stood waiting. As they approached, monsters from within the earth itself rose up against them. Massive mole-like creatures tore at them from all sides, and soon we were fighting for our lives once again. The creatures were blind, though their keen sense of hearing and ability to dig within the earth made them dangerous enough a foe even without the gift of sight. Once again I found myself bleeding from countless wounds and doubting if I would survive. Fortune smiled upon me, however, and one of my companions managed to retrieve the root; therein allowing us to escape. We fled through the woods and up a steep hill until the mole-beasts were well behind us. Never before have I found the sight of an unfriendly Inn so welcome, but my eyes were glad to behold it once again as we staggered back into town. Exhausted, I sought rest and food near one of the Guildhalls apart from the Inn. Having nearly perished twice, I thought it best to cease the days exploits and think on my situation. Little did I know the realm of Phantera had other plans...
Part V: A Visitor at Dinner.
I made a fire to cook some of the meager stores I had managed to retain during my travels and thought greatly about the things I had seen. I had left my companions almost immediately upon reaching town and had not even bothered to learn of the results of our journey. I was alive, and thereby counted the quest a successful endeavor. I was also tired, hungry, and in great need of time to sort out my opinions of Phantera and its residents. Some much needed food and a few minutes off of my feet were all I could manage before I saw a silhouette approaching through the fading light. Silently hoping to avoid a fight, I invited the man to join me at the fire and share in my meal. He dressed the part of a warrior, though some of the gear he sported made me wonder what sort of fighter he was. A few moments of conversation revealed that he was a Vampire Hunter, which served both to confirm my suspicions about his manner of dress and worry me greatly.
Though I knew very little about Vampire Hunters, it seemed likely that their primary occupation would be hunting vampires; thereby suggesting that the presence of a Vampire Hunter might indicate the presence of a Vampire. I immediately explained the scene I had witnessed at Farmer Johnny's earlier that day. Perhaps the farmer's machine and the vampire were simply coincidence, but there seemed to be a lot of blood-related dangers cropping up, and I preferred to err on the side of caution. Remembering a conversation from earlier that day, I also explained that the Valkyn'Vi I had seen outside the Inn was planning on destroying the farmer's blood harvesting device. The Hunter seemed intrigued, and asked me to inform him if I heard or saw anything else. I answered that I would be more than happy to do so, provided he keep me informed as well. While I didn't particularly want to know the intricate details of a vampire hunt, I thought it better than not knowing and being in the wrong place at the wrong time. As I watched him meld back into the darkness from whence he came, I couldn't shake the feeling that the night was far from over. In what I remember of my past I had always been the type to embrace whatever fate threw at me, and with that in mind I donned my sword and returned to town.
Part VI: New Friends, New Enemies.
The Inn was nearly deserted when I arrived a short time later, but a fire had been lit in the pit outside and I settled in to warm myself at its flames. A female Valkyn'Vi was tending to the blaze, but seemed absorbed in her own thoughts and none too receptive to conversation. The last glimmer of twilight gave way to true night as I sat relishing the sweet mix of cool air and soft heat that can only be found around a fire. Deprived of any illumination save the fire and the heavens, the forest took on a visage of slumber. Peaceful to the eye, but certainly alive and cloaking all sorts amidst its branches. Such were my thoughts when I saw the Vampire Hunter striding into the firelight.. I greeted him, and he joined me at the table. He had yet to find his Vampire, but he had a couple of parchments that he said I might find of interest. The story he told was that he had acquired them from a dwarf after a night of drinking, and both seemed to be cryptic in nature. One was penned in a language I had never seen before, while the other was written in an archaic form of the language spoken in the lands of my birth. The archaic scroll spoke of a prophecy, and its lines told of a Wyrm and the means of its destruction. I could make no sense of the other, but the first intrigued me greatly.
We were discussing the possibilities the scrolls suggested when the adventurers began streaming into the clearing. Many were members of the Guild of Light, but others I had never seen. Of particular interest was a group of Orcs that seemed to be bickering with each other about the exact events of the battle they were returning from. The short female Orc was arguing with the large male Orc about his performance in battle (and, disturbingly, in other areas best left unmentioned). After speaking with a few of them, I discovered that they had gone off to deal with a Dragon and had entered into some sort of arrangement with it to aid the town. The Orcs vehemently denied having anything to do with the deal brokered with the Dragon, though the members of the Guild of Light indicated that some promise had indeed been made. Though I wouldn't learn of it till later, the guild apparently promised to provide the Dragon with gold,.silver, and quicksilver for some sort of ritual. My mind turned immediately to the Vampire Hunters' scroll, and seeing that some of the Guild members might be able to provide further insight, the Hunter proffered it for them to examine. Among the adventurers was the male Valkyn'Vi I had seen when I first arrived, and he seemed to take great interest in the Vampire Hunter and his reasons for traveling to these lands. While neither the Vampire Hunter nor the Valkyn'Vi were willing to speak openly, they did speak of the machine in Farmer Johnny's barn. The Valkyn'Vi reported that the machine had been disassembled and scattered throughout the forest. When the Vampire Hunter asked the location of the pieces, a palpable tension entered the air. Fearing conflict, I attempted to outline the many serious threats that had arrayed themselves against the people of this realm and point out that unity would be necessary to overcome them. The Vampire Hunter left without incident, but the Valkyn'Vi remained and shared his suspicions about the Hunter with me. For a moment, I felt relieved that a fight had been avoided and grateful that the Valkyn'Vi felt comfortable enough to speak to me of such things, but as I spoke to him I sensed a darkness about him that had nothing to do with the time of day. He left shortly afterwards, and I was happy to see him go.
The remaining members of the Guild of Light excused themselves and returned to their Guildhall, leaving myself, the Orcs, and the female Valkyn'Vi at the fire. The female Orc had overheard my conversation with the Vampire Hunter and had mistaken me for a scholar. Laughing, I explained to her that I was not a truly learned man, but just a fellow who chose to listen to the wisdom around me. She responded by asking me where to find such wisdom, and I answered by saying that wisdom could be found anywhere. During our conversation, I discovered that Orcs are full of questions. They take nothing for granted, and in doing so see things that more "civilized" people might miss. It struck me that lying to an Orc would be a difficult (and likely painful) proposition. As we spoke, the simple honesty of their Orcish ways made me glad of their company. Their observations held nothing back, and I dubbed the female my "font of Orcish wisdom"; a moniker that pleased her greatly. I learned that she was called Grog, and that the larger of the two males was known as Jox. They had been introduced by the third Orc, who may have been Grog's brother, and both Grog and her husband appeared unhappy about their union. I got the impression that their constant quarreling might be some form of Orcish affection, but I wouldn't hazard a guess as to the real nature of their relationship. My name was quickly shortened from "Donovan" to "Dono", and it was explained to me that Human names were too complex for Orcish tastes. I took the new name as a measure of their friendship, and as such was happy to be "Dono" in their minds.
Part VII: From Smoke and Light...
We were still seated by the fire when Grog made some comment about smoke and red lights among the trees. Thinking her to be speaking about the firelight, I agreed and thought little more of it. When she mentioned them again, however, I noticed that she was looking over my shoulder and away from the fire. Glancing behind me, I saw the end of the field opposite the Inn was shrouded in smoke. Billowing white waves were rising from the center of the clearing, and flashes of light appeared from within the massing clouds. Rising from the table, I told my companions I intended to get a closer look. The Orcs needed no invitation and fell in behind me as we walked toward the strange phenomenon. We had only gone a few paces when the flashes of light became more frequent, and seconds later the entire cloud was bright with pulsing white light. With the smell of brimstone in the air, I felt my grip tightening on my sword. A shrill cry broke the night like glass, and from the smoke and light creatures spilled onto the field. Beastly cats, dogs, and lizards that walked like men poured out of the haze and charged all of those who stood before the Inn. Though none of us had been in these lands more than a day, we met their charge as one and sought to defend the inn from any who would assail it. My Orcish friends proved powerful allies indeed, and they butchered all who came before them. My sword sang as well, and time and again I buried it into the bodies of the frenzied beasts. As we fought, I realized that numbers were against us. The blood on my blade was minimal matched to the blood spilling from my skin, and I knew it to be folly to remain. Sparing a last look at my Orcish friends, I turned and ran into the night.
Weak though I was, I feared that my allies would fall without aid. I had no idea what other beasts might lie within the smoke, and I knew even a minor wound would lay me low. Through the night I ran, blindly seeking the trail that would take me to the Guildhalls atop the hill. I trusted fate to keep me safe within the darkness and let my feet carry me as swiftly as they were able. Seeing the light of the Guildhalls, I stopped at the first and pulled open the door. Two men, (who I would later come to know as Atrum and Roland) leapt to their feet as I told them of the creatures besieging the Inn. Leaving them, I ran to the second Guildhall and pounded on the door. This guild, the Guild of Light, quickly sent its members to my aid, and soon a number of warriors were following me back to town. As the light of the fire became visible through the trees, my heart sank in my chest. I could hear nothing of the sounds of battle and feared my friends had fallen before the creatures assault. The smoke was still thick, and the acrid smell of sulphur permeated the night air. As fortune would have it, my estimation of the Orcs fighting abilities was greatly understated. They had turned back the creatures and saved the Inn, and I was filled with pride in my new friends. Delid, who along with Gideon and several others had come from the Guild of Light, healed all the wounds taken in defense of the Inn. Gideon set out to track down the source of the creatures, and all of us took a moment to regroup.
Part VIII: Waves of Death.
Just when we began to think the worst was over, more shapes became visible in the distance. Unlike the creatures before, these did not speed across the field; but instead came on slowly. From one of the townspeople the cry of "Skeletons!" was heard, and I then knew we faced the walking dead. Once again I took up my sword, and once again I fought to defend a land of strangers. As my blade met bone and rotten sinew, I felt something stir within me for the first time since my arrival. Seeing my Orcish friends lay about with their clubs and bludgeons, seeing the Guildsmen fighting for their home, I felt a sense of belonging; a sense of duty and kinship to those at my side. I again felt the blood seeping from my flesh, but fought on uncaring. I could not fail those around me, and to fall here, in defense of something good, was a better fate than a lifetime spent in search of something worth dying for. With one skeleton on either side I knew it was only a matter of time before they struck true, but I stood my ground regardless. I could hear Grog fighting behind me, and knew that to run or escape would be to leave her back undefended. Accepting my fate, I lashed out at the skeletons until the earth rose up to meet me. Content, I waited for the darkness to claim me, knowing that I had given my life for something worthy, but the darkness never came. I felt the warmth of healing energy flow through me, and Delid once again secured the spark within my soul.
I rose to find many of my companions wounded from the fighting, but all were still alive. The joy I knew at seeing them was short lived, however, as yet another mob of skeletons descended upon the town. Like great waves of death they met our blades, each crest of grinning skulls wearing away at us and promising a rising tide of blood and bone. Again my wounds overcame me, and again Delid held me fast to this mortal coil. The salve he poured into me gave me the strength to stand, but little more. When I regained my feet, I heard the call to retreat to the Inn.
Staggering, I evaded the blows of the undead hordes and nearly fell through the back door. I saw Corbin and two town guards fighting against still more undead outside, and though I wished to help them, I instead stumbled to a bunk and began to treat my wounds. Corbin joined me moment later, followed by a group of skeletons slashing at his heels. We fought among the bunks, with his spear keeping the skeletons at bay and my sword keeping them from stopping his spear. After a perilous battle we dispatched the last of them and sealed the Inn. As I tried once again to treat my wounds, I heard the sound of fists hammering on the walls of the Inn. The undead had surrounded the building and were letting us know that we were trapped within its walls. Beams of light sliced through the windows and held anyone they touched motionless for as long as they continued to shine. It was decided that our only hope was to annihilate the creatures completely, and as soon as we were healed we marched out the front door.
The undead had fallen back into yet another wave, and we met them with a crash of steel. Seeing the futility of battling wave after wave of walking dead, I skirted the fighting and ran to the far side of the field. I was hoping to discover where the undead were coming from, and there among the shadows walked a man in thick robes. Not knowing who he was, I warned him of the dangers in the night and asked his name. When he answered, I could hear the madness and power in his voice. I demanded that he return with me to the Inn, but he flatly refused. I gave him a final warning and told him that I would not ask again, after which he called up skeletons from the earth to fight against me. Knowing that I could not stand alone against so many, I called to my companions that I had found the source of the undead horde and ran to meet them. We fought through the skeletons as swiftly as we could and made ready to face their master. We struck at him, but he only laughed and vanished into a column of smoke and fire. He left us with many wounds, but more painful still was the knowledge that we had not seen the last of him.
Part IX: Murder Most Foul.
Retiring to the Inn once again, many of us felt the urge for strong drink. Resting for a moment in comparative safety, I had the chance to speak with some of my companions for the first time. I found them to be warmer than I had just that very morning, and perhaps that speaks to the brotherhood one feels when fighting alongside someone.A call of an attack outside sent many of us scrambling towards the fire pit, but was mercifully only a strange man coming to warm himself by the fire. As I turned back towards the Inn in hopes of continuing my conversation inside, I spied Arathos and Corbin talking to an Elf near the fire. Curious, I approached them and heard word of a possible attack by the Dark Elves before the night was out. We spoke for a moment before the Elf excused himself and Arathos made his way back to the guildhall.
I still stood outside the Inn speaking with Corbin and Gideon when a town guardsman ran into view. He spoke of an attack near the Guildhalls, and suddenly we were on the move again. We ran up the trail to the Guildhalls and found another town guard arguing with the male Valkyn'Vi and some of his companions. It appeared at first to be an attempted arrest, but the tone of their voices carried more than just the rule of law. There was something significant transpiring, and fighting broke out among those gathered there. In the darkness I saw little of what happened, but I later spoke to many who were present and pieced together what occurred. It seems that the night before I arrived in these lands a murder took place. A woman named Elus was killed by several men for reasons unknown, but the consequences of this heinous crime were more severe than any of her killers had bargained on.
Though I know not how, it appeared that Elus had been restored to life and had described the details of her own murder to her allies. Rumors abounded about how she had been restored to life, (some even said that she had been reincarnated as a man!), but the knowledge that four murderers were stalking the night had been too much for a man called Roland. It was explained to me that Roland was the head of a house to which much of the town belonged, and that he had some connection to the lady Elus. He and Atrum (the master of the third guild) had set out to avenge Elus' murder in the guise of town guardsmen. They had been able to track down three of the four men responsible when the fight to which I was witness occurred. I also learned that the male Valkyn'Vi had been one of those responsible for the murder, and that he had been incapacitated during the combat. As Roland and Atrum fought on, Delid happened upon the fallen Valkyn'Vi and healed him, allowing him to escape. When he learned of this, Roland attacked Delid in a fury. Only the interference of the townspeople en masse stopped Roland from killing Delid, who is a truly pacifistic healer. In the end, Roland regained his senses and a tally was taken. One of the four men was held prisoner within the Guild of the Light, but two others had escaped. Of the fourth, I am not certain, but I believe that he met justice at the hands of Roland and Atrum. Sadly, the dark elf Nuk was also held prisoner within the guildhall. She later told me she was traveling with the male Valkyn'Vi when Roland and Atrum made their arrest, and had attacked Roland in an attempt to defend her so-called friends. Though she was later released, her situation made clear to me the need for unity among the good people of these lands. As we waited to hear of the fate of the killers, I spoke to the Orcs, Nuk, Gideon, and later both Roland and Atrum about the need for agreement between the guilds and cooperation among the people. All agreed, and I remembered something that Arathos had said about a council. I suggested that some sort of council be convened to address the myriad threats to the land, and offered to aid such an effort in any way I could. Many nodded their agreement, but no one spoke of making it a reality.
Part X: The Seed is Planted.
On Roland's suggestion we returned to the Inn, and we encountered Delid on the path back to town. He and Roland spoke of the fight with the Valkyn'Vi, and in the end they agreed to disagree. I remained a moment after the others had gone, as I had wanted to speak to Delid alone. The man had saved my life no fewer than three times since the last rising of the sun, and I wanted him to know I understood what he had done. His belief makes him who he is, and though I may believe otherwise, I respect him for his convictions. After I had said my piece I continued on to the Inn, where the taste of wine was sweeter than ever. Given the chance for conversation, I spoke with Gideon at great length, and discovered him to be a truly unique man among men. His ways, while foreign to me, ring of a truth unmarred by conditions or politics. I quickly grew to admire him, and he seemed among the most receptive to my call for a council. Later, during a conversation with Arathos and Corbin near the fire pit, he advocated my proposal and nominated me to serve as a mediator. I had offered to perform such a duty earlier in the night, but his bringing it forward honored me greatly. Atrum later joined our discussion, along with a man called Leeland and his cousin Ashe. As we tried to figure out a course of action for the town, the idea of creating an office to unite the people was suggested. This individual would serve as an elder and constable, ensuring justice and cooperation between the citizens and guilds. Though the exact duties and powers were left vague, all were in agreement that such a person was needed. Once again Gideon nominated me to fill the role, and to my great surprise many nodded their assent. My lack of allegiance to a guild, friendship with the Orcs, and actions in defense of the town that day had made me an attractive selection in the eyes of those gathered there. It was agreed that a council be convened in the morning to establish such a position, with the idea that I fill it.
I slept that night, and though my dreams were filled with nightmares they paled in comparison to the horrors that awaited me in the waking world. Arguing townspeople, time warping magic, bloodletting farmers, missing murders, Dark Elf raiders, Vampires, and a favor owed to a Dragon stalked the day, and nothing my slumbering mind could conjure was as frightening as the day promised to be. When I awoke, I made my way to the Inn and shortly afterwards the council was called. It was brief, but it was agreed that I be made constable/elder of the land. I quickly enlisted the aid of my Orcish friends as my men-(and woman)at-arms, and now find myself writing this journal. I have gone from stranger, to protector, to chosen defender with the passing of a single day. Likewise, Phantera has gone from a world unknown, to a land of peril, to my home. I don't know if I have the strength to see these people through the times ahead, but I am certain of this: any who would threaten the people or the peace of Phantera will find me in their way. By my heart, by my name, by my very soul, I swear it so. More of my blood lies within this land than within my body, and I will not cede an inch to darkness. May the light once again shine...
Donovan Thynedar
Journal
Part I: A Phantastic Welcome.
As I sit now to write this, I wonder at all that has transpired since my arrival in these lands. What had at first appeared to be my salvation was instead nearly my destruction and now stands as my source of greatest hope. Endless days of wandering the blasted wasteland have marred the memory of the life I once knew, and perhaps the shroud that covers much of my past brings clarity to that which I have experienced. I will attempt to recall the myriad events of the past few days. Should this malaise that covers my memory creep further through my mind, I will have some record of my introduction to the people of Phantera.
The haze of pain and hardship covered my thoughts as surely as the dust of the road covered my boots when I first set eyes upon the distant glades of Phantera. For a moment I thought my eyes had been deceived, but as the twisted trees surrounding me began to give way to healthier oaks and pines I came to my senses once again. The limitless expanse I had wandered had finally surrendered something new, and for that alone I was grateful. Running my hands through the cool grass and seeing the creatures of the forest once again was more than I had ever hoped for, and my sudden fortune made me wonder if I had succumbed to the wastes and was walking the fields of Elysium. Little did I know my newfound paradise was not a heaven, but a haven. A haven where a casual misstep might beckon heaven soon enough...
Following a trail that soon became a road, I happened upon a warrior donning his armor. It seemed he had spent the night in the open and was preparing to journey to the town I had spied just over the next hill. I took his willingness to rest exposed to mean that the lands were safe, and only later did I consider the idea that the woods might be perilous, but the town even more so. His manner was pleasant enough, and he introduced himself as Ben. He certainly looked an able fighter, and by the pack he carried one used to living on the move. I did find his sword to be a curious object. It's many bright colors were in contrast to the rest of his equipment, but I chose not to comment on it. Even in my garbled memory warriors are often sensitive to comments about their swords, and I didn't want to risk offending the first person I met. I was eager to see a town unspoiled by the cataclysm, so I left Ben to his gear and walked on ahead.
Setting my sights on what appeared to be the Inn, I made my way into civilization. The Inn itself was unremarkable, though the two gentlemen seemingly guarding it caught my attention immediately. One, I would later come to learn, was a Valkyn'Vi, and the other a Tsunotaur. Both were dressed for fighting, and I was suddenly very aware of the absence of my sword. Trying to put on the best face I could, I politely inquired about their health and the welfare of the town. The Tsunotaur barely acknowledged my presence, but the Valkyn'Vi took an immediate interest in my unannounced arrival. Though neither seemed the type for small talk, we spoke for a few moments before an awkward silence signaled to me the time for my departure. Fearing a bit for my safety, I turned away from the Inn and up a well traveled trail. It wound through the woods for a while and deposited me between two guild halls. Both were dark, and I thought it best to observe things from a distance for a time, lest I meet with a colder welcome then I had at the Inn. A short distance into the woods I came upon a rusty but serviceable sword lying in the underbrush. A few moments of scrubbing revealed a respectable weapon, and I decided to take my chances at the Inn once again.
Upon my return both the Tsunotaur and the Valkyn'Vi were gone, and I made my way into the Inn. The few townsfolk in attendance quickly explained to me that there was no Barkeep, as he had met the same violent end seen by each of the Barkeeps before him. Once again concerned for my safety, I made my way outside courtesy of the back door.
Part II: A Matter of Time...
In the rear courtyard of the Inn I found a group of adventurers and several peasants discussing some sort of rescue operation. Among the adventurers stood Ben, who was by far the most friendly sort I had encountered since my arrival. The concept of rescuing someone in need appealed me greatly, not only as an honorable deed but as a chance to gain some much needed allies. Wary of another chilly reception, I settled back against the Inn and listened to the conversation. Some confusion was evident between the peasants and the adventurers, as the peasants were thanking the adventurers for a deed that the adventurers claimed they had not done. The peasants were adamant that the deed had been done, and by the adventurers in question. Somewhere among the din, I heard the words "sorcery" and "time" uttered, and I began to realize that this town was more than it appeared. Until that very moment, my curiosity about this place being spared the ravages of the cataclysm had lain dormant within my mind, but their words awakened questions for which I had no answers.
Not wanting to be credited for something they had not done (or perhaps wanting not to neglect something they had already been given credit for) the adventurers made ready to set off into the forest. Deciding to take a chance, I caught Ben's eye and motioned for him to join me by the Inn. He did so, and I asked him about the group and their intentions. Seeing what I was hinting at, he invited me to join them on their trek, and I quickly agreed. Being in the company of several sturdy fellows did much to raise my spirits, even though we were marching into the unknown. Several of them, including the Lady Kathryn, the healer Delid, a hunter known as Gideon, a mage named Eli, an elf called Corbin, and Ben himself would become known to me as members of the Guild of Light. I found them to be excellent company, and was impressed by the way they investigated all that we discovered.
We found a series of arcane symbols etched into the earth, and received a clue concerning a couple of local farmers who may have been involved. We made a quick journey to the village to learn where we might find these farmers, and as several of us waited for information I noticed two figures making their way up the trail. The first caught my eye as the sunlight glinted off his armor, making him a beacon of steel in the otherwise soft scenery of the woods. He was dwarven, and clearly a man who knew his way around a battlefield. Next to him stood a woman who was everything he was not. As much as he glistened in his armor, she seemed to drink the light into her ebon skin. As much as he was barrel-wide and gruff, she was willow-thin and soft. She smiled from under her veil, and I was moved to speak with her. Her name was Nuk, which considering her Dark Elf heritage is likely short for something far more complicated. The Dwarf was called Kiel, and he was apparently in her employ as a bodyguard. Our brief conversation was pleasant, and as our group left I found myself thinking of Lady Nuk and her escort. My time in the wastes had dashed any thought of true companionship, but as we set out to find Farmer Johnny I found myself hoping that Kiel was indeed just a bodyguard...
Part III: Fertile Lands.
Our party decided to split into two groups in order to investigate both farmers in question at the same time. The Lady Kathryn, Delid, Ben, Eli, and myself went in search of Farmer Johnny, and it wasn't long before we found ourselves greeting a plainly clothed man walking up the road to meet us. In talking to the him, we discovered that his three children had been taken mysteriously a short time ago, and that he was eager to gain our aid in their recovery. From the discussion among my companions, some effort had already been undertaken to recover the children with no success. Farmer Johnny showed us the area where his children were supposedly drug away, but seemed to grow uneasy when we began to investigate nearer to his home and outbuildings. Seeing his change in demeanor, my companions began to grow suspicious of the good farmer, and I shared in their concern. We pressed him to allow us to search his barn, and after a time he reluctantly agreed.
Our initial search gained us nothing, but when we inquired about a passage we discovered behind a haystack, the farmer attacked. He fell upon Delid first, but soon Ben,.Kathryn, and I found ourselves fighting the farmer in earnest. The farmer quickly saw his disadvantage and fled, leaving us to explore his barn. Mere moments later he returned, seemingly dazed and wondering what was happening. Not trusting the situation, we confronted the farmer with the passageway once again, and once again he attacked. Kathryn fought him bravely, and I rushed to her aid. Time and again I delivered blows to the crazed farmer, but still he fought on. Kathryn, who had already taken such wounds as to lay me low twice over, stood against him and cut at him without mercy. His staff did not fail to find my flesh either, but in the end it was Eli's magic that ended the struggle. I took up the farmer's staff and our group returned to search the barn. Eli remained behind to see to the farmer, and I felt no guilt when I learned the farmer had died in his care.
The hidden passage revealed a strange machine to which the farmer's wife and children were attached. Their blood was being... harvested... from them and stored in vials and buckets around the room. It appeared that the farmer was keeping them alive in order to fertilize his crops with their vitae. We freed the mother and her children from the machine, and Delid set about healing them. They all recovered, but the knowledge of her husbands actions was too much for the woman, and she broke into fits of weeping and wailing. We were eventually able to comfort her enough to bring them all back to town, though their lives will never be the same. As we left the farm, we noticed just how well the crops in the area were flourishing. Not only the land owned by the late Farmer Johnny, but all the surrounding farms seemed to be enjoying unprecedented prosperity. Curiosity got the better of me, and I took a bit of the crops and the soil they grew in. I suspected some kind of evil, but had not the skills to look into it further. Saving the samples in case I found someone who did, I followed my companions back to town.
Part IV: In Search of Answers... and a Root?
On our return, we discovered that the investigation of the other farmer had been fruitful as well. Though I never learned the exact details, some enchantment had been supposedly cast over the area, and the recovery of a very specific root would facilitate the removal of the spell. This spell was reportedly responsible for the strange disturbances in time that had been plaguing the area. Though I had no idea who was responsible for either the information or the spell, I already felt a sense of duty to the town and the people who lived there. I didn't particularly cherish the thought of the woman and children we just rescued meeting an "untimely" end either, so I joined the expedition to find the root. My spirits were raised to a great degree by the addition of Nuk, Kiel, and the Tsunotaur to our party. Both Kiel and the Tsunotaur were superb warriors, and I certainly had no objections to Nuk's company. As we set out, however, I couldn't help but feel that trek was going to be more than any of us bargained for.
Just as we put the town behind us and entered the forest, the people leading our party caught sight of figures ahead of us in the wood line. As we neared them, we saw more shapes drifting through the trees in an attempt to flank our position. Correctly assuming that the intentions of these folk were not friendly, we took up a defensive position and prepared to face the enemy. Shouts at the front of our column indicated bandits, and we engaged them swiftly. As luck would have it, we dispatched all but a few swiftly as well. The remaining few were no match for my companions, and soon we were on our way again. I took the opportunity to acquire some equipment from the fallen brigands, and I felt a great deal better with some extra steel hanging on my hip. I still was wielding the staff I had retrieved from the farmer, and I found the advantage of reach to be a great asset when fighting along the trails. Still, the feel of a sword on each hip is the kind of weight that makes the rest of the world seem lighter.
The bandits continued to harry us as we made our way deeper into the forest, and as they did I couldn't shake the feeling that they were keeping us from something. My fears were later confirmed when a brigand parlayed with us and confessed that he was just buying time for his friends. Sickened by their toying with us so, I took the lead and tried to urge my companions further into the woods. A short time later, we came across a group of townsfolk hunting for some great beast. At first I believed them to be in league with the bandits, but after hearing their story I simply thought them crazy. Again I took the lead, though my assertiveness nearly cost me my life.
A small distance up the trail I came upon a small clearing, and a second later my eyes caught the shape of an archer kneeling at the tree line. The Archer loosed his arrow, and only luck and fear saved me from its strike. My panic caused me to jump back, and the deadly shaft struck the ground where I had been standing. The Archer's eyes met mine, and for an instant we were frozen, trapped in that endless moment that has been the domain of footmen and bowmen since the earliest of days. I was here, with no means of harming him; he was there, with his bow unstrung and his next arrow at his hip. The stillness was broken my the motion of his hand and the beginning of my stride, both moving in concert to bring death upon the other. I felt a cry escape my throat as the short distance between us blurred into motion. As he drew back the bow I was upon him, though his arrow still struck true. Pain raged through my shoulder as my sword arm brought steel raining down upon him. Though I hewed at him, he found the strength to run. I chased him into the wood line as I heard the shouts of my companions racing up the path. The Archer chanced a look back at me, and in that moment a shape emerged from the brush the likes of which I had never seen. A huge beast, much like a dog or wolf, seized the Archer in its jaws and rent him asunder with one swift, horrible bite. Stunned, I considered attacking the creature, though I knew to do so would likely net me a share of the Archer's fate. As fortune would have it, the beast disappeared moments later. It let loose a roar that shook the woods and sped into the trees with alacrity that took my breath away.
It was in that state that my companions found me, aghast and staring into the woods. I described my encounter as best I could, but words could do no justice to the creature's size and power. It was decided to press on, though we had not seen the last of the beast. It killed twice again before it finally saw fit to deal with us as a group. Time and time again the strongest among us struck at it, and though its fur became drenched with blood it battled on. Finally we realized that only magic and enchanted weapons were having any effect, and as a whole we concentrated our efforts in that direction. Slowly, gradually, the beast weakened and fell; though we continued to strike at it well after it had ceased to move. Several minutes of trial with an enchanted weapon were required to free its head from its shoulders, but it was a task none of us wanted to leave unattended.
The fight with the beast had left us all wounded and many of us without the protection of our armor, so as a whole we opted to rest and try to patch ourselves up before continuing on. Delid proved his worth yet again by using his healing arts to restore us to health, and both Keil and Eli used their armor working skills to make us ready for combat once more. As we made ready to continue, those who had gone ahead to scout reported that there were more figures among the trees ahead. Having seen the abilities of my companions, I made a decision. I was by far the most expendable of our number, and so I offered to take the lead. I planned on walking directly into whatever trap lie ahead, in hopes that when it sprung my companions would be better suited to defeat the enemy. Of all the things I expected to face, I was unprepared for a massive glowing wall.
As things happened, the wall was the least of our problems. Several statues were arrayed beyond it, and a circle with six stones stones lay before us. Knowing we needed to proceed, we began to examine the stones and cautiously manipulate them in hopes of removing the wall. As many of us had feared, the only thing we succeeded in doing was activating the trap into which we had so readily walked. The glowing walls surrounded us and the statues came to life and attacked. Our weapons were almost useless, and soon I realized the futility of the struggle.As I battled one of the stone monsters, I spied Gideon still crouching over the circle and stones. Seeing how poorly the fight was going, I dared to hope whatever he was doing might provide some reprieve from the statues' relentless assault. Spurred on by the chance of survival, I renewed my attacks on the stature before me. The thrill of battle was singing in my heart right up until I felt the blade pierce my skin. Breath abandoned my chest as the point of the statue's sword plunged into my side once again. One by once my senses retreated: first the pain of my wounds vanished, then the din of battle subsided, and finally, mercifully, the world went away.
When my eyes opened, it was Delid's face I saw as he removed the empty salve from my lips. Seeing that I was awake, he nodded quickly and rushed off to tend to more of our injured. I lay silently for a moment, tending to my wounds as best I could. It pained me to watch my companions fighting without me, but I knew to rush back in would be foolish. One strike would send me back into the warm embrace of the earth, and Delid might not be there to rouse me from that slumber once again. As soon as I thought I was able, I lurched to my feet and skirted the fighting to where I had seen Gideon working with the stones. He appeared to be placing them in some sort of pattern, and I had no interest in interrupting him. I turned my back to him and decided to offer what protection I could in case the statues saw fit to stop his puzzling. As I stood guard, I heard a cry of triumph from behind me. An instant later, the statues and walls all vanished as if they had never been. A cheer rose from my companions, and I added my voice to their celebration.
After some healing and repairs, we wearily made our way down the trail. We had fought battle after battle, but still lacked the object for which we came. I had to wonder if our quarry even existed when we rounded a bend and saw the object of our quest. Choosing to retrieve it as quickly as possible, several of our number surged forward to the spot in the trail where the root stood waiting. As they approached, monsters from within the earth itself rose up against them. Massive mole-like creatures tore at them from all sides, and soon we were fighting for our lives once again. The creatures were blind, though their keen sense of hearing and ability to dig within the earth made them dangerous enough a foe even without the gift of sight. Once again I found myself bleeding from countless wounds and doubting if I would survive. Fortune smiled upon me, however, and one of my companions managed to retrieve the root; therein allowing us to escape. We fled through the woods and up a steep hill until the mole-beasts were well behind us. Never before have I found the sight of an unfriendly Inn so welcome, but my eyes were glad to behold it once again as we staggered back into town. Exhausted, I sought rest and food near one of the Guildhalls apart from the Inn. Having nearly perished twice, I thought it best to cease the days exploits and think on my situation. Little did I know the realm of Phantera had other plans...
Part V: A Visitor at Dinner.
I made a fire to cook some of the meager stores I had managed to retain during my travels and thought greatly about the things I had seen. I had left my companions almost immediately upon reaching town and had not even bothered to learn of the results of our journey. I was alive, and thereby counted the quest a successful endeavor. I was also tired, hungry, and in great need of time to sort out my opinions of Phantera and its residents. Some much needed food and a few minutes off of my feet were all I could manage before I saw a silhouette approaching through the fading light. Silently hoping to avoid a fight, I invited the man to join me at the fire and share in my meal. He dressed the part of a warrior, though some of the gear he sported made me wonder what sort of fighter he was. A few moments of conversation revealed that he was a Vampire Hunter, which served both to confirm my suspicions about his manner of dress and worry me greatly.
Though I knew very little about Vampire Hunters, it seemed likely that their primary occupation would be hunting vampires; thereby suggesting that the presence of a Vampire Hunter might indicate the presence of a Vampire. I immediately explained the scene I had witnessed at Farmer Johnny's earlier that day. Perhaps the farmer's machine and the vampire were simply coincidence, but there seemed to be a lot of blood-related dangers cropping up, and I preferred to err on the side of caution. Remembering a conversation from earlier that day, I also explained that the Valkyn'Vi I had seen outside the Inn was planning on destroying the farmer's blood harvesting device. The Hunter seemed intrigued, and asked me to inform him if I heard or saw anything else. I answered that I would be more than happy to do so, provided he keep me informed as well. While I didn't particularly want to know the intricate details of a vampire hunt, I thought it better than not knowing and being in the wrong place at the wrong time. As I watched him meld back into the darkness from whence he came, I couldn't shake the feeling that the night was far from over. In what I remember of my past I had always been the type to embrace whatever fate threw at me, and with that in mind I donned my sword and returned to town.
Part VI: New Friends, New Enemies.
The Inn was nearly deserted when I arrived a short time later, but a fire had been lit in the pit outside and I settled in to warm myself at its flames. A female Valkyn'Vi was tending to the blaze, but seemed absorbed in her own thoughts and none too receptive to conversation. The last glimmer of twilight gave way to true night as I sat relishing the sweet mix of cool air and soft heat that can only be found around a fire. Deprived of any illumination save the fire and the heavens, the forest took on a visage of slumber. Peaceful to the eye, but certainly alive and cloaking all sorts amidst its branches. Such were my thoughts when I saw the Vampire Hunter striding into the firelight.. I greeted him, and he joined me at the table. He had yet to find his Vampire, but he had a couple of parchments that he said I might find of interest. The story he told was that he had acquired them from a dwarf after a night of drinking, and both seemed to be cryptic in nature. One was penned in a language I had never seen before, while the other was written in an archaic form of the language spoken in the lands of my birth. The archaic scroll spoke of a prophecy, and its lines told of a Wyrm and the means of its destruction. I could make no sense of the other, but the first intrigued me greatly.
We were discussing the possibilities the scrolls suggested when the adventurers began streaming into the clearing. Many were members of the Guild of Light, but others I had never seen. Of particular interest was a group of Orcs that seemed to be bickering with each other about the exact events of the battle they were returning from. The short female Orc was arguing with the large male Orc about his performance in battle (and, disturbingly, in other areas best left unmentioned). After speaking with a few of them, I discovered that they had gone off to deal with a Dragon and had entered into some sort of arrangement with it to aid the town. The Orcs vehemently denied having anything to do with the deal brokered with the Dragon, though the members of the Guild of Light indicated that some promise had indeed been made. Though I wouldn't learn of it till later, the guild apparently promised to provide the Dragon with gold,.silver, and quicksilver for some sort of ritual. My mind turned immediately to the Vampire Hunters' scroll, and seeing that some of the Guild members might be able to provide further insight, the Hunter proffered it for them to examine. Among the adventurers was the male Valkyn'Vi I had seen when I first arrived, and he seemed to take great interest in the Vampire Hunter and his reasons for traveling to these lands. While neither the Vampire Hunter nor the Valkyn'Vi were willing to speak openly, they did speak of the machine in Farmer Johnny's barn. The Valkyn'Vi reported that the machine had been disassembled and scattered throughout the forest. When the Vampire Hunter asked the location of the pieces, a palpable tension entered the air. Fearing conflict, I attempted to outline the many serious threats that had arrayed themselves against the people of this realm and point out that unity would be necessary to overcome them. The Vampire Hunter left without incident, but the Valkyn'Vi remained and shared his suspicions about the Hunter with me. For a moment, I felt relieved that a fight had been avoided and grateful that the Valkyn'Vi felt comfortable enough to speak to me of such things, but as I spoke to him I sensed a darkness about him that had nothing to do with the time of day. He left shortly afterwards, and I was happy to see him go.
The remaining members of the Guild of Light excused themselves and returned to their Guildhall, leaving myself, the Orcs, and the female Valkyn'Vi at the fire. The female Orc had overheard my conversation with the Vampire Hunter and had mistaken me for a scholar. Laughing, I explained to her that I was not a truly learned man, but just a fellow who chose to listen to the wisdom around me. She responded by asking me where to find such wisdom, and I answered by saying that wisdom could be found anywhere. During our conversation, I discovered that Orcs are full of questions. They take nothing for granted, and in doing so see things that more "civilized" people might miss. It struck me that lying to an Orc would be a difficult (and likely painful) proposition. As we spoke, the simple honesty of their Orcish ways made me glad of their company. Their observations held nothing back, and I dubbed the female my "font of Orcish wisdom"; a moniker that pleased her greatly. I learned that she was called Grog, and that the larger of the two males was known as Jox. They had been introduced by the third Orc, who may have been Grog's brother, and both Grog and her husband appeared unhappy about their union. I got the impression that their constant quarreling might be some form of Orcish affection, but I wouldn't hazard a guess as to the real nature of their relationship. My name was quickly shortened from "Donovan" to "Dono", and it was explained to me that Human names were too complex for Orcish tastes. I took the new name as a measure of their friendship, and as such was happy to be "Dono" in their minds.
Part VII: From Smoke and Light...
We were still seated by the fire when Grog made some comment about smoke and red lights among the trees. Thinking her to be speaking about the firelight, I agreed and thought little more of it. When she mentioned them again, however, I noticed that she was looking over my shoulder and away from the fire. Glancing behind me, I saw the end of the field opposite the Inn was shrouded in smoke. Billowing white waves were rising from the center of the clearing, and flashes of light appeared from within the massing clouds. Rising from the table, I told my companions I intended to get a closer look. The Orcs needed no invitation and fell in behind me as we walked toward the strange phenomenon. We had only gone a few paces when the flashes of light became more frequent, and seconds later the entire cloud was bright with pulsing white light. With the smell of brimstone in the air, I felt my grip tightening on my sword. A shrill cry broke the night like glass, and from the smoke and light creatures spilled onto the field. Beastly cats, dogs, and lizards that walked like men poured out of the haze and charged all of those who stood before the Inn. Though none of us had been in these lands more than a day, we met their charge as one and sought to defend the inn from any who would assail it. My Orcish friends proved powerful allies indeed, and they butchered all who came before them. My sword sang as well, and time and again I buried it into the bodies of the frenzied beasts. As we fought, I realized that numbers were against us. The blood on my blade was minimal matched to the blood spilling from my skin, and I knew it to be folly to remain. Sparing a last look at my Orcish friends, I turned and ran into the night.
Weak though I was, I feared that my allies would fall without aid. I had no idea what other beasts might lie within the smoke, and I knew even a minor wound would lay me low. Through the night I ran, blindly seeking the trail that would take me to the Guildhalls atop the hill. I trusted fate to keep me safe within the darkness and let my feet carry me as swiftly as they were able. Seeing the light of the Guildhalls, I stopped at the first and pulled open the door. Two men, (who I would later come to know as Atrum and Roland) leapt to their feet as I told them of the creatures besieging the Inn. Leaving them, I ran to the second Guildhall and pounded on the door. This guild, the Guild of Light, quickly sent its members to my aid, and soon a number of warriors were following me back to town. As the light of the fire became visible through the trees, my heart sank in my chest. I could hear nothing of the sounds of battle and feared my friends had fallen before the creatures assault. The smoke was still thick, and the acrid smell of sulphur permeated the night air. As fortune would have it, my estimation of the Orcs fighting abilities was greatly understated. They had turned back the creatures and saved the Inn, and I was filled with pride in my new friends. Delid, who along with Gideon and several others had come from the Guild of Light, healed all the wounds taken in defense of the Inn. Gideon set out to track down the source of the creatures, and all of us took a moment to regroup.
Part VIII: Waves of Death.
Just when we began to think the worst was over, more shapes became visible in the distance. Unlike the creatures before, these did not speed across the field; but instead came on slowly. From one of the townspeople the cry of "Skeletons!" was heard, and I then knew we faced the walking dead. Once again I took up my sword, and once again I fought to defend a land of strangers. As my blade met bone and rotten sinew, I felt something stir within me for the first time since my arrival. Seeing my Orcish friends lay about with their clubs and bludgeons, seeing the Guildsmen fighting for their home, I felt a sense of belonging; a sense of duty and kinship to those at my side. I again felt the blood seeping from my flesh, but fought on uncaring. I could not fail those around me, and to fall here, in defense of something good, was a better fate than a lifetime spent in search of something worth dying for. With one skeleton on either side I knew it was only a matter of time before they struck true, but I stood my ground regardless. I could hear Grog fighting behind me, and knew that to run or escape would be to leave her back undefended. Accepting my fate, I lashed out at the skeletons until the earth rose up to meet me. Content, I waited for the darkness to claim me, knowing that I had given my life for something worthy, but the darkness never came. I felt the warmth of healing energy flow through me, and Delid once again secured the spark within my soul.
I rose to find many of my companions wounded from the fighting, but all were still alive. The joy I knew at seeing them was short lived, however, as yet another mob of skeletons descended upon the town. Like great waves of death they met our blades, each crest of grinning skulls wearing away at us and promising a rising tide of blood and bone. Again my wounds overcame me, and again Delid held me fast to this mortal coil. The salve he poured into me gave me the strength to stand, but little more. When I regained my feet, I heard the call to retreat to the Inn.
Staggering, I evaded the blows of the undead hordes and nearly fell through the back door. I saw Corbin and two town guards fighting against still more undead outside, and though I wished to help them, I instead stumbled to a bunk and began to treat my wounds. Corbin joined me moment later, followed by a group of skeletons slashing at his heels. We fought among the bunks, with his spear keeping the skeletons at bay and my sword keeping them from stopping his spear. After a perilous battle we dispatched the last of them and sealed the Inn. As I tried once again to treat my wounds, I heard the sound of fists hammering on the walls of the Inn. The undead had surrounded the building and were letting us know that we were trapped within its walls. Beams of light sliced through the windows and held anyone they touched motionless for as long as they continued to shine. It was decided that our only hope was to annihilate the creatures completely, and as soon as we were healed we marched out the front door.
The undead had fallen back into yet another wave, and we met them with a crash of steel. Seeing the futility of battling wave after wave of walking dead, I skirted the fighting and ran to the far side of the field. I was hoping to discover where the undead were coming from, and there among the shadows walked a man in thick robes. Not knowing who he was, I warned him of the dangers in the night and asked his name. When he answered, I could hear the madness and power in his voice. I demanded that he return with me to the Inn, but he flatly refused. I gave him a final warning and told him that I would not ask again, after which he called up skeletons from the earth to fight against me. Knowing that I could not stand alone against so many, I called to my companions that I had found the source of the undead horde and ran to meet them. We fought through the skeletons as swiftly as we could and made ready to face their master. We struck at him, but he only laughed and vanished into a column of smoke and fire. He left us with many wounds, but more painful still was the knowledge that we had not seen the last of him.
Part IX: Murder Most Foul.
Retiring to the Inn once again, many of us felt the urge for strong drink. Resting for a moment in comparative safety, I had the chance to speak with some of my companions for the first time. I found them to be warmer than I had just that very morning, and perhaps that speaks to the brotherhood one feels when fighting alongside someone.A call of an attack outside sent many of us scrambling towards the fire pit, but was mercifully only a strange man coming to warm himself by the fire. As I turned back towards the Inn in hopes of continuing my conversation inside, I spied Arathos and Corbin talking to an Elf near the fire. Curious, I approached them and heard word of a possible attack by the Dark Elves before the night was out. We spoke for a moment before the Elf excused himself and Arathos made his way back to the guildhall.
I still stood outside the Inn speaking with Corbin and Gideon when a town guardsman ran into view. He spoke of an attack near the Guildhalls, and suddenly we were on the move again. We ran up the trail to the Guildhalls and found another town guard arguing with the male Valkyn'Vi and some of his companions. It appeared at first to be an attempted arrest, but the tone of their voices carried more than just the rule of law. There was something significant transpiring, and fighting broke out among those gathered there. In the darkness I saw little of what happened, but I later spoke to many who were present and pieced together what occurred. It seems that the night before I arrived in these lands a murder took place. A woman named Elus was killed by several men for reasons unknown, but the consequences of this heinous crime were more severe than any of her killers had bargained on.
Though I know not how, it appeared that Elus had been restored to life and had described the details of her own murder to her allies. Rumors abounded about how she had been restored to life, (some even said that she had been reincarnated as a man!), but the knowledge that four murderers were stalking the night had been too much for a man called Roland. It was explained to me that Roland was the head of a house to which much of the town belonged, and that he had some connection to the lady Elus. He and Atrum (the master of the third guild) had set out to avenge Elus' murder in the guise of town guardsmen. They had been able to track down three of the four men responsible when the fight to which I was witness occurred. I also learned that the male Valkyn'Vi had been one of those responsible for the murder, and that he had been incapacitated during the combat. As Roland and Atrum fought on, Delid happened upon the fallen Valkyn'Vi and healed him, allowing him to escape. When he learned of this, Roland attacked Delid in a fury. Only the interference of the townspeople en masse stopped Roland from killing Delid, who is a truly pacifistic healer. In the end, Roland regained his senses and a tally was taken. One of the four men was held prisoner within the Guild of the Light, but two others had escaped. Of the fourth, I am not certain, but I believe that he met justice at the hands of Roland and Atrum. Sadly, the dark elf Nuk was also held prisoner within the guildhall. She later told me she was traveling with the male Valkyn'Vi when Roland and Atrum made their arrest, and had attacked Roland in an attempt to defend her so-called friends. Though she was later released, her situation made clear to me the need for unity among the good people of these lands. As we waited to hear of the fate of the killers, I spoke to the Orcs, Nuk, Gideon, and later both Roland and Atrum about the need for agreement between the guilds and cooperation among the people. All agreed, and I remembered something that Arathos had said about a council. I suggested that some sort of council be convened to address the myriad threats to the land, and offered to aid such an effort in any way I could. Many nodded their agreement, but no one spoke of making it a reality.
Part X: The Seed is Planted.
On Roland's suggestion we returned to the Inn, and we encountered Delid on the path back to town. He and Roland spoke of the fight with the Valkyn'Vi, and in the end they agreed to disagree. I remained a moment after the others had gone, as I had wanted to speak to Delid alone. The man had saved my life no fewer than three times since the last rising of the sun, and I wanted him to know I understood what he had done. His belief makes him who he is, and though I may believe otherwise, I respect him for his convictions. After I had said my piece I continued on to the Inn, where the taste of wine was sweeter than ever. Given the chance for conversation, I spoke with Gideon at great length, and discovered him to be a truly unique man among men. His ways, while foreign to me, ring of a truth unmarred by conditions or politics. I quickly grew to admire him, and he seemed among the most receptive to my call for a council. Later, during a conversation with Arathos and Corbin near the fire pit, he advocated my proposal and nominated me to serve as a mediator. I had offered to perform such a duty earlier in the night, but his bringing it forward honored me greatly. Atrum later joined our discussion, along with a man called Leeland and his cousin Ashe. As we tried to figure out a course of action for the town, the idea of creating an office to unite the people was suggested. This individual would serve as an elder and constable, ensuring justice and cooperation between the citizens and guilds. Though the exact duties and powers were left vague, all were in agreement that such a person was needed. Once again Gideon nominated me to fill the role, and to my great surprise many nodded their assent. My lack of allegiance to a guild, friendship with the Orcs, and actions in defense of the town that day had made me an attractive selection in the eyes of those gathered there. It was agreed that a council be convened in the morning to establish such a position, with the idea that I fill it.
I slept that night, and though my dreams were filled with nightmares they paled in comparison to the horrors that awaited me in the waking world. Arguing townspeople, time warping magic, bloodletting farmers, missing murders, Dark Elf raiders, Vampires, and a favor owed to a Dragon stalked the day, and nothing my slumbering mind could conjure was as frightening as the day promised to be. When I awoke, I made my way to the Inn and shortly afterwards the council was called. It was brief, but it was agreed that I be made constable/elder of the land. I quickly enlisted the aid of my Orcish friends as my men-(and woman)at-arms, and now find myself writing this journal. I have gone from stranger, to protector, to chosen defender with the passing of a single day. Likewise, Phantera has gone from a world unknown, to a land of peril, to my home. I don't know if I have the strength to see these people through the times ahead, but I am certain of this: any who would threaten the people or the peace of Phantera will find me in their way. By my heart, by my name, by my very soul, I swear it so. More of my blood lies within this land than within my body, and I will not cede an inch to darkness. May the light once again shine...
Donovan Thynedar
One should rather die than be betrayed. There is no deceit in death. It delivers precisely what it has promised. Betrayal, though ... betrayal is the willful slaughter of hope.
- Kathryn Skress
- Town Member
- Posts: 179
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- Contact:
- Tonia Glowski
- Town Member
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Okay, I've got more than one word...
Taki --
Please tell me you aspire to be a fantasy writer! And if you don't you better start now. Put your "journals" together and entertain even the "danes."
If you don't, it'd be a damn shame.
Taki --
Please tell me you aspire to be a fantasy writer! And if you don't you better start now. Put your "journals" together and entertain even the "danes."
If you don't, it'd be a damn shame.
Tonia Brown
aka: Talanalassë Isilisurë the Elven Artificer (Final Haven)
Jade the Gargoyle (Final Haven)
Pasha the Sylvani Seer (Winter Haven)
Grok the Orc Head (A Pouch)
aka: Talanalassë Isilisurë the Elven Artificer (Final Haven)
Jade the Gargoyle (Final Haven)
Pasha the Sylvani Seer (Winter Haven)
Grok the Orc Head (A Pouch)
WOW!
Great Job. I need to interact with you more often so I can be menitioned more often in your jorunal. Great job and keep them coming.
My Thoughts
Aaron
Aaron
Yay! I'm finally on the board! Here's my Journal of the last event:
Friday started much as any other day. I walked my usual route through the village, curing a few minor colds, mending the few superficial injuries that accompany the day to day activities of a village. Old man Edgar’s hands were hurting again, so once more I relieved the swelling around the joints. He’ll be without pain for a few more days.
Then, as evening arrived, so did the Dark Elves.
Two groups of them. One hunting the other. The first group was composed of half-human Dark Elves – and who were apparently former slaves of the group hunting them. A pair of elderly humans, apparently the fathers of a couple of the Dark Elves, accompanied them. They sought aid from us, and claimed the other group was part of an army bent on conquering all lands.
The second group did claim they were hunting the first, but that the first group was composed of criminals, traitors, and murderers. They sought our help in their capture. Neither group threatened us directly, but left no doubt what might happen should we help their foes.
Now, I had never met a Dark Elf before, but had read much about them while I lived in the Temple. There are many tales of their cruelty, trickery, and deception. Based on these tales, wisdom indicated not to put too much trust in either party.
Regardless, we apparently could not provide aid to one side without incurring the wrath of the other. For the sake of the town, we chose to remain politely neutral. Indeed, their conflict now appears to have passed us by.
One of the Dark Elves, not related to either group, has chosen to stay in Haven, along with a Dwarf companion who was apparently raised as a servant in the Underdark. Their story must be an interesting one – someday I hope to hear it.
The rest of the night passed quietly. While seated at the campfire, an elderly woman approached, and spoke to us of damaged Time. She claimed a man would arrive tomorrow evening, and would have for us a solution. She never explained how she knew all this, but Time has been disrupted for several months now, and at this point I think we’re willing to try anything. We all agreed to meet at the Inn at six o’clock tomorrow to encounter this man.
The next morning was full of surprises.
The Time distortions were worse than usual. We were awakened by fearsome creatures never before seen attacking the Hall. Later, several townsfolk, myself included, were assaulted by strangely dressed men wielding long, powerful wands they called ‘Gons’. These ‘Gons’ could discharge rapidly – emitting fire, smoke, and thunder while ripping holes in whatever they pointed at. Needless to say, they caused much damage – though I believe all who were hurt received the treatment they needed. These men with ‘Gons’ disappeared as quickly as they appeared, as had the fearsome beasts.
Not long after, our Guild was visited by Master Hannan and myself, both appearing as we had nearly 20 years ago, shortly after I arrived at the Temple of the Order of Life. I took the opportunity to speak at length with Master Hannan – the tutor, trainer, and father-figure who raised me for more than a decade – to learn from his boundless wisdom. I explained to him the cataclysm, the rending to the world, and my fears concerning the fate of the Order.
It was then that he suggested I construct a new temple and become its headmaster.
For a moment I was struck mute by his statement. When at last I found my voice I asked about the Balance. Our numbers had always been kept small and tightly controlled for a reason. How could I create a new temple when the fate of the original was unknown? What consequences would befall the world should two temples of the Order of Life exist?
Master Hannan responded only with a wary smile, called my younger self to him, and said the time had come for him to depart.
As usual, my conversations with Master Hannan had left me without direct answers, but much to contemplate. I left the Guildhall and walked to the village – in part to clear my mind, but also to see if any villagers had been harmed by these time anomalies.
I arrived in time to see several other members of the Guild of Light being thanked profusely by several villagers for saving their lives. However, my fellow Guild members had no recollection of having done so. Apparently, these villagers were from the future, and had unknowingly given us a chance to head off future suffering.
Asking a number of questions, we learned they had been caught and tortured by a demented farmer from this very village. The torture had gone on for some time, and many had died because of it. Only these few men were still alive when the Guild of Light at last intervened.
We asked these survivors to take us to the place we had rescued them from. They led us to an abandoned and overgrown barn – unused for some time. The torture had thankfully yet to begin. The owner of the barn turned out to be the evil Miller who had been dispatched a year ago.
After questioning some village elders, we learned of two farmers who had been close friends or acquaintances of the Miller – who might see reason to use this barn in the future. We split into two groups to investigate each of their farms.
As the group I was with approached our destination, the farmer we sought greeted us. We talked for some time, and the more we talked, the more reluctant he became at letting us take a closer look at his estate. He was clearly hiding something, and was therefore likely the one who would later set up a torture facility in the abandoned building.
Armed with this knowledge from the future, I continued on toward his barn while my comrades kept the farmer distracted with conversation. At last the farmer noticed me, and shouted a hail. I gave a friendly reply but did not slack my pace.
The farmer ran to catch up.
By this time he reached me, I had reached his barn – which I could now see was covered in the same arcane runes we have discovered at other trouble spots. When the farmer realized I could not be dissuaded from investigation, he reluctantly admitted me into the barn.
Through the interior gloom, I saw a ghastly machine against the far wall. Mounted on it were a woman and three children – needles in their wrists slowly draining away their blood. My surgeon’s mind quickly realized the rate of loss, though constant, was not fatal. Buckets of dark liquid throughout the structure stood grim testimony to the long months this process had gone on. Was the blood to fertilize his crops, as originally suspected, or was he aiding the Vampire? There was no time to consider this - the farmer had entered the barn quietly behind me and closed the door. I heard the click of a lock.
I turned to face the farmer, a grim determination growing on his face, and smiled sadly. The door he had just secured could not stand against my companions any more than this simple man. Though he stood before me alive with dark intent, I knew he was all ready beyond my aid.
He attacked, while the splintering of wood announced the immanent arrival of my friends. With shield and mace I kept his blows off me until the barn was swarming with warriors, and the farmer could no longer focus on me. As the battle raged, I pulled the woman and children from the machine and set to mending their wounds. Indeed, by the time I had finished with them, the farmer was no longer in this world.
We escorted the woman and children – who were the farmer’s own family – back to the village. Though I could mend them physically, their minds bore great wounds that are best tended by family and friends. We arrived in town in time to catch the other investigative group ready to depart on yet another quest – a mission to obtain special herbs needed to help fix Time. Clearly an important task, our group joined in to help.
Gideon seemed to know where the herbs were, so we followed him down a trail out into the woods. Before long a group of bandits, possibly remnants of the Warlord, waylaid us. The battle was brief, and before long the two surviving bandits fled into the woods. I tended to the minor wounds suffered by my companions. Of the bandits, none survived. It would seem my friends have grown wise to my ways, and saw fit to ensure their defeated opponents retained no spark of life for me to nurture before moving on to face another foe. Though I mourn the loss of every life, I understand the practicalities Death can provide, and thought no more of the fallen brigands.
Ka chased after the fleeing bandits and killed one of them. Unfortunately, the remainder was a archer, who harried us from the woods for some time. At last, Donavon chased after the archer, and for awhile both were lost to the dense foliage surrounding us.
Then the silence of the woods was broken by a powerful roar followed by a horrendous scream. Several of us crashed through the woods toward the source of the noise, only to find a blood spattered field and a shocked Donavon. He explained that, as he fought the archer, a great beast emerged from the woods and took the archer in one bite.
As luck would have it, we encountered a couple of hunters seeking to slay that very beast. But as we moved down the trail, the beast struck us several times with incredible speed – first downing one hunter, then the other, before our party was able to fall upon the monster. After fierce fighting, the beast lay dead, and many of our fighters wounded. After some rest, repair of armor, and tending of wounds, we moved on.
We came to a wall of glowing energy. Before it: a circle containing six stones, beyond it: six statues stood sentinel. Gideon spent some time examining the stones and magic wall, seeking a way through. Unfortunately, his investigations inadvertently set off a trap.
Walls of force surrounded our entire party, and the stone sentries became mobile and attacked us. Our weapons did very little against them – even my mace, infused with the essence of Life, could only chip away at our foes - and gradually we were being overwhelmed. A dwarf fell before their blows, and thrice I attempted to aid her – but every time I was batted aside by the golems. Eventually she succumbed to her wounds and expired. In desperation, I hurled myself past the statues and kneeled at her side. With all my strength, I pulled at the departing life energies and secured them back within her dead body – returning to it the barest spark of life. With ultimate concentration, I sought to nurture that energy , to expand it. To fill her again with essence and use it to seal her wounds. By my will alone, blood gradually began to fill her veins, organs regenerated, Life began to flow. By itself, my magic could not save her, but I saw it would be enough – I had enough potions in my pouch to finish the job. She could live…
But the golems would not allow it. A bludgeoning fist slammed across my back – knocking me aside and disrupting my concentration. Helplessly, I watched as the meager essence within the dwarf instantly dissipated, leaving her well and truly dead. There was nothing more I could do. Such are the fortunes of war, and there was no time currently for mourning or rites. The golems continued to press their attack, and those before them continued to fall.
But just as all hope seemed lost, the magic walls faded and the golems vanished. There was no time to wonder what had saved us, as many were in need of aid. Fortunately, without the golems to interfere, no others lost their lives.
Once recovered, we continued on, and at last the herbs we fought and died for came into sight. But as we approached, giant moles sprang from the earth and attacked us. Though weak and blind, they were without number. We fought through to the herbs, and once secured, had to break free of the killing grounds and flee the area. Exhausted, we returned to the village, but our trials were not yet over.
The man with the Solution to mend Time was there. He told us we must reforge the Sundial with Mithrel. He gave us the ritual to make Mithrel – which required the herbs we had just obtained at great cost… and fresh flesh from a Dragon. He even gave us direction to the Dragon.
So apparently Dragons do exist. Or, at least, the rend in Time had brought one to this land. Now we had to cut flesh from its body. Every able bodied adventurer in town assembled for this task. The collective skills and abilities of those assembled composed a most formidible force, but from what I had read of Dragon myths, we would not stand a chance against one in battle.
Still, the threat posed to us by broken Time required that we try. We traveled to a dangerous swamp, and were assailed by frightening creatures the entire way. Still, we all knew this was nothing compared to the danger awaiting us at our destination.
At last we arrived. Before us stood a meek and unassuming cottage, from which emerged a man of little note. But I recalled some Dragon myths claimed they could assume the form of a man. This myth proved forged of truth. Another myth declared Dragons possessed near infinite wisdom. This one was also true, as the Dragon knew everything about us. Clearly he was amused, for he did not slay us outright, though he knew we meant him harm. So I parlayed with him.
“You must know why we are here, and what we seek.”
“Yes.”
“Our goal is to fix Time, itself. Surely you can appreciate this.”
“Yes, but you need my flesh. That is a high price. What do I get in return?”
“Other than stabilized Time? What do you ask of us?”
“Hmm. What if I could come to you, sometime in the future, and ask a favor of you?”
This was better than I could have expected! The Dragon was being so lenient with us! Yes, he could ask a favor, but if it was beyond our measure, we had the option to refuse. But then another Guildmember declared “Give us your flesh, and the Guild of Light will perform any task you set before us.”
Now Dragon looked greatly amused, as we must now do his bidding, no matter what the request might be. We were at his mercy to take our capabilities into consideration before asking his favor. Pleased, the Dragon pulled a large chunk of flesh from himself without sign of discomfort, and handed it to me. With our prize, we returned to the village as night descended. Eli, Arthos, Kathryn, and I traveled immediately to the Guildhall and began the ritual. Everything seemed to go well, and on the morrow we would have Mythral.
Sometime later that night, Donovan pounded at our door, declaring the town to be under attack. Those in the Hall raced out the door and down the hill, but the fighting was over. Apparently an unnatural fog had rolled into town, and from it sprang many monstrosities. A band of orcs, newly arrived in town, managed to fend them off.
But as we tended the wounded and gathered details on what had happened, more things approached from the darkness. Undead.
Against these perversions of the Great Circle, I charged my mace with Life energies, and hurled bolts of essence – banishing skeletons and zombies from existence. The warriors around me swarmed amongst the evil – shattering them with their weapons. But the more we destroyed, the more came at us. Eventually we had to retreat within the walls of the Inn.
This was clearly more then a wandering group that had stumbled upon Haven. This was a concentrated assault. Someone had to be behind it. The Vampire? Whatever it was, it had to be stopped. We sprang from the Inn and crashed against the waves of the Undead hoards with the intention of breaking through. With effort, several of us succeeded, and I found standing before me a being in black robes – pulling skeletons up from the very earth.
Throughout the history of the Order of Life, no member had ever fought directly against a Necromancer – save for Master Gonard who fought in the Essence Wars before founding our Order. Yet here was one now, standing perhaps fifteen yards from me. I immediately tried banishing the abomination from this land. The golden energies did nothing – the man I faced, bringing forth undeath, was alive!
For a moment I hesitated. The mandates of the Order prevent me from ever harming another living thing. Yet the same mandates also have no tolerance for Undeath. As I watched the Necromancer summon forth more zombies, I knew what I had to do. I charged.
The Necromancer had been using his foul magics to bind to the ground any adventurer getting too close to him. Now he focused those energies against me. But those of the Order are meant to endure against his ilk, and I easily turned aside his spells. With righteous fury I pummeled the Necromancer with my Essence empowered mace. I must have rained ten, even fifteen blows against him before my last actually passed THROUGH him, and the Dark Mage teleported away. He appeared again briefly, said “Thanks for playing!”, and was gone before anyone could act. The attack of the Undead was over.
And I had harmed a living creature.
I returned to the GuildHall in a daze, lost in contemplation of what had happened. The Necromancer had to be stopped. I did what I had to do. At least I did not kill him. But that fact brought little comfort, for while on the battlefield, slaying the Necromancer had been my most definite intention.
My musings were interrupted by the sound of combat just outside the Hall. I ran outside, to see an enraged Roland attacking everyone around him. Kale lay bleeding on the ground, while Don Mayo and Nuek fought for their lives. I called for help and went immediately to Kale’s aid. Barely in time, I saved his life and brought him quickly to consciousness with potions. With Roland still apparently consumed by madness, I told the wounded Kale to flee. He did so, while I quickly checked Roland for signs of poison or disease. I found nothing. Was someone controlling his mind? No.
Aluse had been murdered the previous night, and Roland had discovered Kale and Don Mayo were responsible. Nuek had merely been caught in the crossfire, as confused by Rolands actions as I was. For aiding Kale, and enabling his escape, Roland attacked me. Fortunately townsmen were able to pull him away before he could cause more than superficial wounds.
Don Mayo, however, was captured. During interrogation, he revealed his true name was Dimack, while Kale was actually Pentaguishine. I remember their names from my studies at the Temple, but not the details of their lives. However, other learned beings pale and the mention of their names.
The torture going on in the next room made me uncomfortable, so I left the Hall and made my way down to the village. On the way, I encountered Roland. He asked me why I heal his enemies. Not happy with the answer that I support and nurture all life, he put a question to me.
“What would you do if you saw me helping the Undead? Healing them and bringing them back to this world?”
Only a Necromancer could do that. I thought back to the battle, and what had transpired.
“I would have to attack you.”
Wrong answer. Even in my dazed and exhausted state, I knew it was not right, but did not currently know what the answer truly was.
Roland nodded. “Should you ever again attempt to heal someone I have just defeated, I will kill you.”
A fair statement, given my own reply. Death is a necessary part of the Great Circle, and, as such, I do not fear it. Should Roland’s convictions force him to kill me, I will not begrudge him.
As for living Necromancers, I now know what must be done. I do not need to kill them, but I must fight them. Should I emerge victorious, I can still prevent their death – stabilize them, but not heal them completely. An unconscious Necromancer can be turned over to others for judgement. Should he be sentenced to death, so be it – I will not take part in the execution.
But until my inevitable death, I have much to consider. There is still a Vampire and a Necromancer in the area. I have encountered both for a single duel. Against the Vampire, I lost, but am now better prepared. Against the Necromancer, I won, but do not yet know how to defeat him utterly.
Then there is the matter of the Citadel of Life. I must find it out if it still exists. If not, I must construct a new temple. But that is a future road to travel.
Friday started much as any other day. I walked my usual route through the village, curing a few minor colds, mending the few superficial injuries that accompany the day to day activities of a village. Old man Edgar’s hands were hurting again, so once more I relieved the swelling around the joints. He’ll be without pain for a few more days.
Then, as evening arrived, so did the Dark Elves.
Two groups of them. One hunting the other. The first group was composed of half-human Dark Elves – and who were apparently former slaves of the group hunting them. A pair of elderly humans, apparently the fathers of a couple of the Dark Elves, accompanied them. They sought aid from us, and claimed the other group was part of an army bent on conquering all lands.
The second group did claim they were hunting the first, but that the first group was composed of criminals, traitors, and murderers. They sought our help in their capture. Neither group threatened us directly, but left no doubt what might happen should we help their foes.
Now, I had never met a Dark Elf before, but had read much about them while I lived in the Temple. There are many tales of their cruelty, trickery, and deception. Based on these tales, wisdom indicated not to put too much trust in either party.
Regardless, we apparently could not provide aid to one side without incurring the wrath of the other. For the sake of the town, we chose to remain politely neutral. Indeed, their conflict now appears to have passed us by.
One of the Dark Elves, not related to either group, has chosen to stay in Haven, along with a Dwarf companion who was apparently raised as a servant in the Underdark. Their story must be an interesting one – someday I hope to hear it.
The rest of the night passed quietly. While seated at the campfire, an elderly woman approached, and spoke to us of damaged Time. She claimed a man would arrive tomorrow evening, and would have for us a solution. She never explained how she knew all this, but Time has been disrupted for several months now, and at this point I think we’re willing to try anything. We all agreed to meet at the Inn at six o’clock tomorrow to encounter this man.
The next morning was full of surprises.
The Time distortions were worse than usual. We were awakened by fearsome creatures never before seen attacking the Hall. Later, several townsfolk, myself included, were assaulted by strangely dressed men wielding long, powerful wands they called ‘Gons’. These ‘Gons’ could discharge rapidly – emitting fire, smoke, and thunder while ripping holes in whatever they pointed at. Needless to say, they caused much damage – though I believe all who were hurt received the treatment they needed. These men with ‘Gons’ disappeared as quickly as they appeared, as had the fearsome beasts.
Not long after, our Guild was visited by Master Hannan and myself, both appearing as we had nearly 20 years ago, shortly after I arrived at the Temple of the Order of Life. I took the opportunity to speak at length with Master Hannan – the tutor, trainer, and father-figure who raised me for more than a decade – to learn from his boundless wisdom. I explained to him the cataclysm, the rending to the world, and my fears concerning the fate of the Order.
It was then that he suggested I construct a new temple and become its headmaster.
For a moment I was struck mute by his statement. When at last I found my voice I asked about the Balance. Our numbers had always been kept small and tightly controlled for a reason. How could I create a new temple when the fate of the original was unknown? What consequences would befall the world should two temples of the Order of Life exist?
Master Hannan responded only with a wary smile, called my younger self to him, and said the time had come for him to depart.
As usual, my conversations with Master Hannan had left me without direct answers, but much to contemplate. I left the Guildhall and walked to the village – in part to clear my mind, but also to see if any villagers had been harmed by these time anomalies.
I arrived in time to see several other members of the Guild of Light being thanked profusely by several villagers for saving their lives. However, my fellow Guild members had no recollection of having done so. Apparently, these villagers were from the future, and had unknowingly given us a chance to head off future suffering.
Asking a number of questions, we learned they had been caught and tortured by a demented farmer from this very village. The torture had gone on for some time, and many had died because of it. Only these few men were still alive when the Guild of Light at last intervened.
We asked these survivors to take us to the place we had rescued them from. They led us to an abandoned and overgrown barn – unused for some time. The torture had thankfully yet to begin. The owner of the barn turned out to be the evil Miller who had been dispatched a year ago.
After questioning some village elders, we learned of two farmers who had been close friends or acquaintances of the Miller – who might see reason to use this barn in the future. We split into two groups to investigate each of their farms.
As the group I was with approached our destination, the farmer we sought greeted us. We talked for some time, and the more we talked, the more reluctant he became at letting us take a closer look at his estate. He was clearly hiding something, and was therefore likely the one who would later set up a torture facility in the abandoned building.
Armed with this knowledge from the future, I continued on toward his barn while my comrades kept the farmer distracted with conversation. At last the farmer noticed me, and shouted a hail. I gave a friendly reply but did not slack my pace.
The farmer ran to catch up.
By this time he reached me, I had reached his barn – which I could now see was covered in the same arcane runes we have discovered at other trouble spots. When the farmer realized I could not be dissuaded from investigation, he reluctantly admitted me into the barn.
Through the interior gloom, I saw a ghastly machine against the far wall. Mounted on it were a woman and three children – needles in their wrists slowly draining away their blood. My surgeon’s mind quickly realized the rate of loss, though constant, was not fatal. Buckets of dark liquid throughout the structure stood grim testimony to the long months this process had gone on. Was the blood to fertilize his crops, as originally suspected, or was he aiding the Vampire? There was no time to consider this - the farmer had entered the barn quietly behind me and closed the door. I heard the click of a lock.
I turned to face the farmer, a grim determination growing on his face, and smiled sadly. The door he had just secured could not stand against my companions any more than this simple man. Though he stood before me alive with dark intent, I knew he was all ready beyond my aid.
He attacked, while the splintering of wood announced the immanent arrival of my friends. With shield and mace I kept his blows off me until the barn was swarming with warriors, and the farmer could no longer focus on me. As the battle raged, I pulled the woman and children from the machine and set to mending their wounds. Indeed, by the time I had finished with them, the farmer was no longer in this world.
We escorted the woman and children – who were the farmer’s own family – back to the village. Though I could mend them physically, their minds bore great wounds that are best tended by family and friends. We arrived in town in time to catch the other investigative group ready to depart on yet another quest – a mission to obtain special herbs needed to help fix Time. Clearly an important task, our group joined in to help.
Gideon seemed to know where the herbs were, so we followed him down a trail out into the woods. Before long a group of bandits, possibly remnants of the Warlord, waylaid us. The battle was brief, and before long the two surviving bandits fled into the woods. I tended to the minor wounds suffered by my companions. Of the bandits, none survived. It would seem my friends have grown wise to my ways, and saw fit to ensure their defeated opponents retained no spark of life for me to nurture before moving on to face another foe. Though I mourn the loss of every life, I understand the practicalities Death can provide, and thought no more of the fallen brigands.
Ka chased after the fleeing bandits and killed one of them. Unfortunately, the remainder was a archer, who harried us from the woods for some time. At last, Donavon chased after the archer, and for awhile both were lost to the dense foliage surrounding us.
Then the silence of the woods was broken by a powerful roar followed by a horrendous scream. Several of us crashed through the woods toward the source of the noise, only to find a blood spattered field and a shocked Donavon. He explained that, as he fought the archer, a great beast emerged from the woods and took the archer in one bite.
As luck would have it, we encountered a couple of hunters seeking to slay that very beast. But as we moved down the trail, the beast struck us several times with incredible speed – first downing one hunter, then the other, before our party was able to fall upon the monster. After fierce fighting, the beast lay dead, and many of our fighters wounded. After some rest, repair of armor, and tending of wounds, we moved on.
We came to a wall of glowing energy. Before it: a circle containing six stones, beyond it: six statues stood sentinel. Gideon spent some time examining the stones and magic wall, seeking a way through. Unfortunately, his investigations inadvertently set off a trap.
Walls of force surrounded our entire party, and the stone sentries became mobile and attacked us. Our weapons did very little against them – even my mace, infused with the essence of Life, could only chip away at our foes - and gradually we were being overwhelmed. A dwarf fell before their blows, and thrice I attempted to aid her – but every time I was batted aside by the golems. Eventually she succumbed to her wounds and expired. In desperation, I hurled myself past the statues and kneeled at her side. With all my strength, I pulled at the departing life energies and secured them back within her dead body – returning to it the barest spark of life. With ultimate concentration, I sought to nurture that energy , to expand it. To fill her again with essence and use it to seal her wounds. By my will alone, blood gradually began to fill her veins, organs regenerated, Life began to flow. By itself, my magic could not save her, but I saw it would be enough – I had enough potions in my pouch to finish the job. She could live…
But the golems would not allow it. A bludgeoning fist slammed across my back – knocking me aside and disrupting my concentration. Helplessly, I watched as the meager essence within the dwarf instantly dissipated, leaving her well and truly dead. There was nothing more I could do. Such are the fortunes of war, and there was no time currently for mourning or rites. The golems continued to press their attack, and those before them continued to fall.
But just as all hope seemed lost, the magic walls faded and the golems vanished. There was no time to wonder what had saved us, as many were in need of aid. Fortunately, without the golems to interfere, no others lost their lives.
Once recovered, we continued on, and at last the herbs we fought and died for came into sight. But as we approached, giant moles sprang from the earth and attacked us. Though weak and blind, they were without number. We fought through to the herbs, and once secured, had to break free of the killing grounds and flee the area. Exhausted, we returned to the village, but our trials were not yet over.
The man with the Solution to mend Time was there. He told us we must reforge the Sundial with Mithrel. He gave us the ritual to make Mithrel – which required the herbs we had just obtained at great cost… and fresh flesh from a Dragon. He even gave us direction to the Dragon.
So apparently Dragons do exist. Or, at least, the rend in Time had brought one to this land. Now we had to cut flesh from its body. Every able bodied adventurer in town assembled for this task. The collective skills and abilities of those assembled composed a most formidible force, but from what I had read of Dragon myths, we would not stand a chance against one in battle.
Still, the threat posed to us by broken Time required that we try. We traveled to a dangerous swamp, and were assailed by frightening creatures the entire way. Still, we all knew this was nothing compared to the danger awaiting us at our destination.
At last we arrived. Before us stood a meek and unassuming cottage, from which emerged a man of little note. But I recalled some Dragon myths claimed they could assume the form of a man. This myth proved forged of truth. Another myth declared Dragons possessed near infinite wisdom. This one was also true, as the Dragon knew everything about us. Clearly he was amused, for he did not slay us outright, though he knew we meant him harm. So I parlayed with him.
“You must know why we are here, and what we seek.”
“Yes.”
“Our goal is to fix Time, itself. Surely you can appreciate this.”
“Yes, but you need my flesh. That is a high price. What do I get in return?”
“Other than stabilized Time? What do you ask of us?”
“Hmm. What if I could come to you, sometime in the future, and ask a favor of you?”
This was better than I could have expected! The Dragon was being so lenient with us! Yes, he could ask a favor, but if it was beyond our measure, we had the option to refuse. But then another Guildmember declared “Give us your flesh, and the Guild of Light will perform any task you set before us.”
Now Dragon looked greatly amused, as we must now do his bidding, no matter what the request might be. We were at his mercy to take our capabilities into consideration before asking his favor. Pleased, the Dragon pulled a large chunk of flesh from himself without sign of discomfort, and handed it to me. With our prize, we returned to the village as night descended. Eli, Arthos, Kathryn, and I traveled immediately to the Guildhall and began the ritual. Everything seemed to go well, and on the morrow we would have Mythral.
Sometime later that night, Donovan pounded at our door, declaring the town to be under attack. Those in the Hall raced out the door and down the hill, but the fighting was over. Apparently an unnatural fog had rolled into town, and from it sprang many monstrosities. A band of orcs, newly arrived in town, managed to fend them off.
But as we tended the wounded and gathered details on what had happened, more things approached from the darkness. Undead.
Against these perversions of the Great Circle, I charged my mace with Life energies, and hurled bolts of essence – banishing skeletons and zombies from existence. The warriors around me swarmed amongst the evil – shattering them with their weapons. But the more we destroyed, the more came at us. Eventually we had to retreat within the walls of the Inn.
This was clearly more then a wandering group that had stumbled upon Haven. This was a concentrated assault. Someone had to be behind it. The Vampire? Whatever it was, it had to be stopped. We sprang from the Inn and crashed against the waves of the Undead hoards with the intention of breaking through. With effort, several of us succeeded, and I found standing before me a being in black robes – pulling skeletons up from the very earth.
Throughout the history of the Order of Life, no member had ever fought directly against a Necromancer – save for Master Gonard who fought in the Essence Wars before founding our Order. Yet here was one now, standing perhaps fifteen yards from me. I immediately tried banishing the abomination from this land. The golden energies did nothing – the man I faced, bringing forth undeath, was alive!
For a moment I hesitated. The mandates of the Order prevent me from ever harming another living thing. Yet the same mandates also have no tolerance for Undeath. As I watched the Necromancer summon forth more zombies, I knew what I had to do. I charged.
The Necromancer had been using his foul magics to bind to the ground any adventurer getting too close to him. Now he focused those energies against me. But those of the Order are meant to endure against his ilk, and I easily turned aside his spells. With righteous fury I pummeled the Necromancer with my Essence empowered mace. I must have rained ten, even fifteen blows against him before my last actually passed THROUGH him, and the Dark Mage teleported away. He appeared again briefly, said “Thanks for playing!”, and was gone before anyone could act. The attack of the Undead was over.
And I had harmed a living creature.
I returned to the GuildHall in a daze, lost in contemplation of what had happened. The Necromancer had to be stopped. I did what I had to do. At least I did not kill him. But that fact brought little comfort, for while on the battlefield, slaying the Necromancer had been my most definite intention.
My musings were interrupted by the sound of combat just outside the Hall. I ran outside, to see an enraged Roland attacking everyone around him. Kale lay bleeding on the ground, while Don Mayo and Nuek fought for their lives. I called for help and went immediately to Kale’s aid. Barely in time, I saved his life and brought him quickly to consciousness with potions. With Roland still apparently consumed by madness, I told the wounded Kale to flee. He did so, while I quickly checked Roland for signs of poison or disease. I found nothing. Was someone controlling his mind? No.
Aluse had been murdered the previous night, and Roland had discovered Kale and Don Mayo were responsible. Nuek had merely been caught in the crossfire, as confused by Rolands actions as I was. For aiding Kale, and enabling his escape, Roland attacked me. Fortunately townsmen were able to pull him away before he could cause more than superficial wounds.
Don Mayo, however, was captured. During interrogation, he revealed his true name was Dimack, while Kale was actually Pentaguishine. I remember their names from my studies at the Temple, but not the details of their lives. However, other learned beings pale and the mention of their names.
The torture going on in the next room made me uncomfortable, so I left the Hall and made my way down to the village. On the way, I encountered Roland. He asked me why I heal his enemies. Not happy with the answer that I support and nurture all life, he put a question to me.
“What would you do if you saw me helping the Undead? Healing them and bringing them back to this world?”
Only a Necromancer could do that. I thought back to the battle, and what had transpired.
“I would have to attack you.”
Wrong answer. Even in my dazed and exhausted state, I knew it was not right, but did not currently know what the answer truly was.
Roland nodded. “Should you ever again attempt to heal someone I have just defeated, I will kill you.”
A fair statement, given my own reply. Death is a necessary part of the Great Circle, and, as such, I do not fear it. Should Roland’s convictions force him to kill me, I will not begrudge him.
As for living Necromancers, I now know what must be done. I do not need to kill them, but I must fight them. Should I emerge victorious, I can still prevent their death – stabilize them, but not heal them completely. An unconscious Necromancer can be turned over to others for judgement. Should he be sentenced to death, so be it – I will not take part in the execution.
But until my inevitable death, I have much to consider. There is still a Vampire and a Necromancer in the area. I have encountered both for a single duel. Against the Vampire, I lost, but am now better prepared. Against the Necromancer, I won, but do not yet know how to defeat him utterly.
Then there is the matter of the Citadel of Life. I must find it out if it still exists. If not, I must construct a new temple. But that is a future road to travel.
Learn the past. Observe the present. Guide the future.