Basic
Basic Research
This ability allows you to research some past lore between events. Only one thing can be researched. You are not guaranteed to learn anything.
Read and write
This skill allows you to read\write 2 languages.
Utilze resource
The sage knows how to use the resources around them more effectivly thus the sage may trade any combination of resources in to meet their living requirement.
Advanced
Administrate
The sage knows how to use potions and salves to their fullest extent adding 1 extra HP healed when the sage admins a healing potion.
Augment
)This is a buff that takes 10 minutes and can be put on a single person, including the Sage him/herself. This buff augments 1 skill and 1 skill only. The effects of this buff are determined by the skill and is listed below:
1) If applied to vigor you gain 1 LP.
2) If you have combat reflexes you gain 2 armor
3) If you have a timed skill that is 15 seconds or less you take 2 seconds off the time.
4) If you have a timed skill that is 30 seconds or less you take 5 seconds off the time.
5) If you have a timed skill that is 1 minute or less you take 10 seconds off the time.
To use this skill simply explain to the person what skill you are going to augment and give them a sage tag. The sage should role play while performing this skill. Sage tags can be gotten at NPC camp.
Tactics
The sage knows the tactics in battle through study and training gaining 1 point of bonus armor. This ability stacks with utilize armor/combat reflexes.
Waylay
The sage through study has learned how to knock people out. This skill stacks with other stun strikes.
Master
Decipher script
A sage may know any language by spending 1 hour on the words. Once deciphered the sage would need to write the translation on another piece of paper OR the sage will need to decipher it again the next time the words wish to be read.
Recall
A sage may recieve 1 hint to a plot or puzzle. To recieve a hint the sage needs to be out of combat for 15 minutes and find either an OOC game master running the plot OR go to NPC camp to recieve your hint. Sages may work collectively if they both have recall by both sages taking 15 minutes and then comming to NPC camp together. This will give the sages a better hint. Up to three sages may work collectively for a hint. After a hint is given additional time spent will not give any more hints.
Mimic
With this skill the sage may mimic ANY first level discipipline or Path except for barter, wilderness survival, alchemy, and arcane. It takes a half an hour to recieve the skill, but the skill lasts until you mimic a different skill. Any armour restriction of the the mimiced skill do apply.
Sage Changes 2/21/05
Moderator: Admin
Sage Changes 2/21/05
Chris
I be one of the gamemasters so e-mail me questions if you have them
I be one of the gamemasters so e-mail me questions if you have them