Warrior
Basic Level
Determination
This skill allows you to not fall unconscious when you go below one hit point (see combat section). Instead, you can crawl and drink potions. You cannot wield a weapon, use any skills, or defend against any killing blows.
Combat Rreflexes
A warrior knows how to take blows and avoid them, thus making him/herself tougher to take down. These combat reflexes are simulated through the use of armour points. A warrior recieves 2 points of armor from this skill and stacks with all other armor gaining skills.
Armour points gained through this skill are not counted when calculating armour catagory and an armour phys-rep does not need to be worn. In addition, armour points gained through this skill can be regained if the warrior rests for 5 minutes. While resting, the warrior cannot use any other skill nor perform strenuous actions.
Vigor
The warrior gains one extra life point. This effect stacks with all other life point granting skills.
Hold Ground
While holding ground you cannot move. When you initiate hold ground you gain 10LP, and all effects that deal damage to the front of you are reduced to 1 point. This damage is taken off your armor first. In addition, fear, sleep and press do not effect you; instead you take one damage, which is also taken off your armor first. Note that attacks from the rear affect you as they normally would. At the end of hold ground, you are reduced to zero life points.
Advanced
Endurance
This skill increases the time a warrior can be in negatives before dying by one additional minute.
Combat Reflexes
A warrior knows how to take blows and avoid them, thus making him/herself tougher to take down. These combat reflexes are simulated through the use of armour points. A warrior recieves 2 points of armor from this skill and stacks with all other armor gaining skills.
Armour points gained through this skill are not counted when calculating armour catagory and an armour phys-rep does not need to be worn. In addition, armour points gained through this skill can be regained if the warrior rests for 5 minutes. While resting, the warrior cannot use any other skill nor perform strenuous actions.
Defensive Matrix
A warrior may spend 1 life point to enter defensive matrix. While in defensive matrix, a warrior will swing 0 damage and can use no other skills, but all incoming frontal melee damage is reduced by 1 point.
Master
Combat Reflexes
A warrior knows how to take blows and avoid them, thus making him/herself tougher to take down. These combat reflexes are simulated through the use of armour points. A warrior recieves 2 points of armor from this skill and stacks with all other armor gaining skills.
Armour points gained through this skill are not counted when calculating armour catagory and an armour phys-rep does not need to be worn. In addition, armour points gained through this skill can be regained if the warrior rests for 5 minutes. While resting, the warrior cannot use any other skill nor perform strenuous actions.
Fortitude
The warrior through training gaines 2 life points. These life points stack with all other life point granting skills.
Parry/ Avoid Blow
A character can now spend a LP to reduce any frontal melee damage to 0. In addition, they may also parry disarm and crush attacks delivered from a melee weapon.
Rage
This skill allows a character to summon forth their inner rage which increase the damage dealt with a weapon by one. While the character is filled with rage they can do nothing else but pursue their enemies and hack them to bits. Thus, they cannot use any skills that have a charge up time or take a life point to activate while raging. In addition, they cannot perform tasks such as searching bodies, carrying people off the field, or drinking potions. To activate rage cost a life point, and the rage effect lasts until it is turned off or combat ends. Rage may be turned off at will, but to reactivate it requires the expendature of another life point even if used during the same combat.
Warrior changes 2/16/2005
Moderator: Admin
Warrior changes 2/16/2005
Chris
I be one of the gamemasters so e-mail me questions if you have them
I be one of the gamemasters so e-mail me questions if you have them