The rules do need serios clean up and revised to be consistant, because in my book page 83 is just a list of effects and that appears not at all.rules for surging.
pg 83
not that it matters, but it was suggested as an advanced swap out.As a Heroes and Villains swap-out at the Master level it would be a relatively exclusive skill and have limited distribution in-game.
I dont think I see how it would need to be master level with the restrictions on its use.
I'd likely be willing to entertain a playtest.
Good to hear, but honestly I was just brain dumping suggestions as a responce to having just takin another look at the current swap out skills.
As for Maim, while the mechanic itself is not excessively complex, it would be a powerful modifier in PVP.
I guess I can see it as a dangerous skill to run across in a PVP conflict, but so is a vorpal KO or sleep, and they are easier to get.
elaborate please.and given that its base mechanic is restrictive and potentially dis-empowering to players
Also the initials skills have been modified based on the feedback and two more added for disection and as a rant indicing catalyst....