Brokehill Quest: Chapter 4
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The stones on the inside of the structure are black with soot and the floor is littered with ash and cinder. This building was obviosly gutted by fire quiet some time ago. Along the wall opposite the door there is the remains of what once may have been a bar. Behind the "Bar" is an iron shod door still standing.
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
*Looks inside the building and turns to Kels.*
Ok, forget the sleep thing. I guess we should listen to Ka and well form up a sleeping area where you all decide.
Ah this would all be better if there were rum...damn it.
*Walks back out and looks at Ka.*
Ok, where do you suggest we sleep, rest, keep watch, etc?
Ok, forget the sleep thing. I guess we should listen to Ka and well form up a sleeping area where you all decide.
Ah this would all be better if there were rum...damn it.
*Walks back out and looks at Ka.*
Ok, where do you suggest we sleep, rest, keep watch, etc?
Dead pirate betrayed by Corbyn...ah well least I made him do his own dirty work when he killed me.
I would actually think the stone building a good place to stay for the night. The walls would protect us from arrows or ambush. If that iron door is secure, any aggressor would have only one way in to us. If they have greater numbers, the door will rob them of that advantage. If we have greater, then we need only allow attackers entry to envoke the advantage. They could not burn us out.
We'd only need fear an extended seige, which seems unlikely.
We'd only need fear an extended seige, which seems unlikely.
Learn the past. Observe the present. Guide the future.
- Lambic
- Town Member
- Posts: 783
- Joined: Sun Jul 25, 2004 9:50 pm
- Location: Where his horn is filled.
- Contact:
*Lambic waits outside the building.*
I agree that we should look set up camp outside the buildings. Something about dead things makes me uneasy. Call me a pessimist. But I will follow the group's decision. I think that maybe we should check out all of the buildings before night fall though.
*He stands waiting for someone to suggest a spot to set up*
OOG: My computer took a shit yesterday - not sure how regular I will be for a while.
I agree that we should look set up camp outside the buildings. Something about dead things makes me uneasy. Call me a pessimist. But I will follow the group's decision. I think that maybe we should check out all of the buildings before night fall though.
*He stands waiting for someone to suggest a spot to set up*
OOG: My computer took a shit yesterday - not sure how regular I will be for a while.
The problem with the walls is there isn't a top and they aren't hard to climb over. Once an enemy begins to climb over top of them, we will lose any advantage they might have given. We couldn't go anywhere but the door and we would find that the door would bottleneck us just as it would them.
I do agree we should investigate all the buildings. Split up into a couple groups and check things out. Someone with spot and a scout in each group preferably.
As for alternatives... let's see...
*begins surveying the area, looking for a better place that allows for decent viewing, modest cover, and multiple escape routes*
*let me know what I find*
I do agree we should investigate all the buildings. Split up into a couple groups and check things out. Someone with spot and a scout in each group preferably.
As for alternatives... let's see...
*begins surveying the area, looking for a better place that allows for decent viewing, modest cover, and multiple escape routes*
*let me know what I find*
Spot
*Arthos comes upn behind the group*
I will start searching the ruins. Just watch my back.
*Arthos starts searching the ruins for any information on what happened, what might live in the ruins currently, or any thing out of place*
(Using since magic, wilderness survial, and spot)
I will start searching the ruins. Just watch my back.
*Arthos starts searching the ruins for any information on what happened, what might live in the ruins currently, or any thing out of place*
(Using since magic, wilderness survial, and spot)
My Thoughts
Aaron
Aaron
*Drops her pack, looks at Kels, and then follows Arthos with her shortswords ready just in case.*
Wait up Arthos, I'm going with you luv. Kels, if you don't mind, work with Ka to locate a secure location for us to set up camp since I've been teaching you about the wilderness and all. Be a good test for you if you are up for it.
Humm..
*grins mischeviously*
Tell you later.
*Walks off with Arthos.*
Wait up Arthos, I'm going with you luv. Kels, if you don't mind, work with Ka to locate a secure location for us to set up camp since I've been teaching you about the wilderness and all. Be a good test for you if you are up for it.
Humm..
*grins mischeviously*
Tell you later.
*Walks off with Arthos.*
Dead pirate betrayed by Corbyn...ah well least I made him do his own dirty work when he killed me.
**For the Group staying in the stone structure nearest the road**
The structure is empty. There is only one door, the one behind the "bar". It is locked from the outside.
**For those scouting the rest of the ruins**
The ruins of these buildings are little more than piles of rotted logs. You flush out a few rabbits and other small game as you search but other than that you find nothing.
**KA and Kells**
I PMed you about the campsite. If you head towards the location, post it.
Anyone going to checkout the stone "Tower"
The structure is empty. There is only one door, the one behind the "bar". It is locked from the outside.
**For those scouting the rest of the ruins**
The ruins of these buildings are little more than piles of rotted logs. You flush out a few rabbits and other small game as you search but other than that you find nothing.
**KA and Kells**
I PMed you about the campsite. If you head towards the location, post it.
Anyone going to checkout the stone "Tower"
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
Ok, how about we set up next to the round structure here? It's got the best visibility of our available choices, and hasthe structure to use as cover if necessary. It also might be possible to send one of the scouts up to the top to have a nice high vanatage point. We can probably use some of the surrounding debris to set up a few barriers to add a bit more local cover too.
Sound good?
Sound good?
After
*After Arthos searchs the ruins, he comes back to the large steel door. Pulls out some picks and goes to work on the locks. (Master thief). Once the locks are open he will check for traps and slowly open the door.*
My Thoughts
Aaron
Aaron
The keep also had people stationed on and outside the walls. We would have neither. We would be blind to anyone coming at us. Not to mention arrows and vails could be tossed in at will. you may stay inside if you wish, but my suggestion still is to set up camp near the tower. It's a much more defensable position.
- Onimaster
- Town Member
- Posts: 3013
- Joined: Thu Jul 22, 2004 12:22 am
- Location: Grand Haven, Michigan
- Contact:
Shale looks around the room at the large steel door.
He nods to Dallid,"Good thought. I'll take Rahl, Kels, or one of the scouts and go check out the tower." He waves for someone to follow, and heads out to the tall stone building.
He nods to Dallid,"Good thought. I'll take Rahl, Kels, or one of the scouts and go check out the tower." He waves for someone to follow, and heads out to the tall stone building.
Vaal Draconus,
Dwarven King
Survivor of the Dreaming
& Champion of Life.
or
Nikolai Petrov,
Traveling Cossack Sage
Dwarven King
Survivor of the Dreaming
& Champion of Life.
or
Nikolai Petrov,
Traveling Cossack Sage