the problem is with these 4 together
kandium armor
parry
assassin
360 parry
so this is before super parry and K. armor:
assassin hits warrior for a vorpal knockout to the back, he goes down, the assassin was clever enough to get the count off and hit him in the back, balanced.
super parry comes along:
same situation as above, assassin hits warrior in the back for a vorpal knockout, is deflected with parry, and subsiquently beat down, assassin becomes weaker
K. armor comes along too:
all assassins are buggered, assassin now sucks
rule change, parry now cannot stop a vorpal knockout...
(this is were the gallery chimes in about "well technically it does stop is as it reduces it to"...blah blah blah it stops it)
all warriors not lucky enough to have kandium armor are now buggered by assassins.
what we have done is balanced skills against items? then the skills need to be changed back, and the items GONE, not all improvements are good ones, lets cut the losses and call it good, oh do i wish for the days that if you wanted to stop an assassin, be a man at arms.

If it storms or snows, or the sun smiles on us. The day burning hot, or ice cold of night. Dusty are our faces, but joyful are our minds! - Panzerlied
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