This should of NEVER been happening. A simple, " you feel it will take more time," as feedback for the research always seems to work. That's just you guys dropping the ball between events. Also if what the player wants is crazy, "try as you might, you feel this will never work the way you intended." I've also seen out of game explanations on research sheets - "This would be a mechanic breaking." Which is fine too.GM_Chris wrote:Its not total
What you as the player is going to get out of this deal is event by event updates on your research instead of asking for something and then month after month you hear nothing followed by we will get to it.
Then give them an existing [\b] 3rd level spell that does damage. With lack of specifics you can do that.. and it might be wasted research on their end for being dumb.I also think we created a culture where if a person researches something you expect you will get something eventually so what has been happening is we get a research request like:
"I want a 3rd level spell that does damage" and then we the GM's have spent hours trying to come up with a new spell.
Unfortunatly it will cost you a little cash most likely (helps the economy)
WHAT?!?! I can understand if you're going to grease a few palms to get what you want... IF... IF That's the kind of character you're playing.. maybe blow a few magic components.. but if so, that stuff should be IN GAME and not out of game/between events and ONLY if they are for a plot.
And not every research idea means you are going to hurt someone or yourself. What it means is you have to test this stuff out which means if you are comming up with a spell that hurts someone then I need to know how it is being tested. If you are working on an immunity potion then you would have to drink it and then get hit. The purpse is so we as GM's can grow the RP of the world not somehow make you come to the event missing an arm.
I would like to direct you to a great thread on the WH site. It's some awesome forum roleplaying by Eric Stark of his character doing research.
http://www.winterhavenlarp.com/phpbb3/v ... f=10&t=946
I can see possible bonuses to doing this sort of thing, but by no means I feel we should penalize people who don't.
But also what if I'm not as good of a roleplayer as Bob? What if I don't have as good of a writing style? Will my research outcome reflect this?
Implimenting a novel cost to the system, which makes sense (no where does it state its free), will help curtail frivilous research while giving you something else to spend money on.
Two things here..
1) It's been asked of my character to give all monies to Esmerelda so the town can (and I can) survive.
2) You're right.. it's not free... I believe I did pay for research... I SPENT CHARACTER POINTS BUYING THE DAMN THING!!