New poli system
Moderator: Admin
New poli system
In the territory section it says a fortress gives a bonus, how do you build one? does an in game structure coount? does the owner of the structure tag have to say it's in that territory?
Travis Cole
It was given as an example. Mostly, it is for NPC use. The structures in a territory prior to the PC takeover will be determined by the GM. If you want to build a fortress or other structure off stage, I guess you could. The cost for buildings is in the craftsman section.
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
- General Maximus
- Town Member
- Posts: 1004
- Joined: Thu May 04, 2006 6:25 am
I just got done reading the new system and it is nice! I really like how the floating hero points are done
But I have 1 question and 1 observation
Question - Can the stablity of a territory go past 70%? Is there a max stablity
Observation - Let me know if I'm read it correctly on black markets. The black market get all the resources that are stolen from said territory. Can an orginzation do the following? Startup a territory, and than startup a blackmarket in their own territory. The resources stolen will go back to the same orginzation. So the net difference in resources is zero but the orginzation gets all the other benifits from the black market. Can this be done? or can orginization not create a black market in it's own territory?
But I have 1 question and 1 observation
Question - Can the stablity of a territory go past 70%? Is there a max stablity
Observation - Let me know if I'm read it correctly on black markets. The black market get all the resources that are stolen from said territory. Can an orginzation do the following? Startup a territory, and than startup a blackmarket in their own territory. The resources stolen will go back to the same orginzation. So the net difference in resources is zero but the orginzation gets all the other benifits from the black market. Can this be done? or can orginization not create a black market in it's own territory?
Yes, it can go above 70%. Max stability is 95%.General Maximus wrote: Question - Can the stablity of a territory go past 70%? Is there a max stablity
Good Catch. This needs to be addressed. I would say that an organization cannot have a blackmarket in a territory it already owns. Thoughts?General Maximus wrote:Observation - Let me know if I'm read it correctly on black markets. The black market get all the resources that are stolen from said territory. Can an orginzation do the following? Startup a territory, and than startup a blackmarket in their own territory. The resources stolen will go back to the same orginzation. So the net difference in resources is zero but the orginzation gets all the other benifits from the black market. Can this be done? or can orginization not create a black market in it's own territory?
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
- General Maximus
- Town Member
- Posts: 1004
- Joined: Thu May 04, 2006 6:25 am
But wouldn't it be dumb to hit up yourself for "protection" fees? If you own it already, you are taxing yourself to give it back to yourself.
now if you go into somebody else area and start strong arming them, you gain.
now if you go into somebody else area and start strong arming them, you gain.
My posts in no way reflect that of anyone else nor are they in any way official.