To me this reads that the entire skill takes one minute to perform, PERIOD. Within this one minute you can heal up to 10 LP without any risk, and up to 19 total. As there is no additional mention of time for that extra 9, it reads that it is included in that initial one minute.The surgery skill only works on a target that is critically injured (below zero life points). The healer can heal up to 10 life points through the use of this skill. The healer may choose the number of life points healed as long as the total healed does not push the target’s total life points above zero. It takes one minute to perform the surgery skill. While surgery is underway the target stops bleeding to death. Upon completion, the target remains unconscious until they are brought to a positive life point total.
A Healer can heal an additional 9 life points while performing surgery but there is a risk of death. To heal these additional 9 life points, the healer must first have a "Healer's bag". The healer’s bag is an out of game pouch that contains 10 red and white markers or chips. The bag must contain at least one red chip and at least one white chip. The healer's bag is also used in the resurrection process. For surgery, Chips are taken from the bag at a rate of one per minute. A white chip heals 1 life point while a red chip instantly kills the patient. Up to 3 additional surgeons can assist. When a surgeon assists they can offer their Healer’s bag to the injured person. The injured subject must pick the chips from the bag offered to him. The drawing of chips from the healer’s bag is meant to simulate the effects of a very critical and delicate surgery. Once a chip is drawn, it is not returned to the bag until the surgery is completed. For each chip drawn a surgeon may also administer one additional potion to the dying character.
Finally, if the surgeon can reach a target within 15 seconds of that target dying, they can resuscitate them. The target will be at –15 life points or the total they were at when they died, whichever is lower. This is true even for those who were given a killing blow. This skill is restricted to medium armor.
As chips are drawn at a rate of 1/minute, you can heal up to 19 LP with on chip draw. The only reason to have extra chips draws is to allow more potions, but then how do you extand the time it takes to perform the skill?
Additionally, while Death and Dying says that a character can only have First Aid performed on them once, there is no such restriction for surgery, so as written I can continuously perform surgery for those 10 safe LP without a chip draw over and over? Or can all the master healers just perform back to back surgeries? As written, YES THEY CAN.
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