Chris, my understanding for the potion argument is that people with Mystic Heal and Transfusion can drink potions themselves to directly heal someone in negatives.GM_Chris wrote:Please find me the rule where it says you can even have more than 2 potions while in negatives. I just read death and dieing and the healing skill and I do not see it.
Thanks!
It does require two skills as well as potions to do it though, and unless you have multiple healers teaming the same person they will probably bleed out before you are done bringing them back up to a "safe" point. Most people having both skills that allow them to insta-heal do NOT have a ton of life-points to hand out, even with utilizing potions.
The last time I was present for someone being brought back from quite a low number, it took three of us to do it: Donovan, Laura and Delayne. I believe it was Kels, but it was earlier this season, so I don't remember who it was for sure. That kind of teamwork should be rewarded, not penalized. We're not talking about one person bringing people back from -30 (magic items aside), we're talking about multiple healers working on someone, which should be encouraged. As long as people can do 1-3 damage a normal hit, or 3-40 a charged hit, people should be able to heal someone back from it if you get to them in time.
I think taking care of the issues with alchemy will go a long way in taking care of these perceived issues involving potions and healing. In the meantime, I think everything is fine and I don't think ANYTHING should be done against healing.