Rage (pg 56)
Moderator: Admin
Rage (pg 56)
Clarify so it is clear that it can only be used with melee weapons:
This skill allows a character to summon forth their inner rage, which increases the damage dealt with a melee weapon by one. While the character is filled with rage they can NOT do anything else but pursue their enemies and hack them to bits. Thus, they cannot use any skills that have a charge up time or take a life point to activate while raging. In addition, they cannot perform tasks such as searching bodies, carrying people off the field, or drinking potions. To activate rage costs a life point, to turn this skill off a character must make a 5 count, but to reactivate it requires the expenditure of another life point even if used during the same combat.
This skill allows a character to summon forth their inner rage, which increases the damage dealt with a melee weapon by one. While the character is filled with rage they can NOT do anything else but pursue their enemies and hack them to bits. Thus, they cannot use any skills that have a charge up time or take a life point to activate while raging. In addition, they cannot perform tasks such as searching bodies, carrying people off the field, or drinking potions. To activate rage costs a life point, to turn this skill off a character must make a 5 count, but to reactivate it requires the expenditure of another life point even if used during the same combat.
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
To activate rage costs a life point, to turn this skill off a character must make a 5 count...
It is a counted action. This could be changed if enough people think it is a problem. It would be easy to change it to "..To activate rage costs a life point, to turn this skill off a character must make a 5 count, however, this count may be made while being hit or while on the move."
It is a counted action. This could be changed if enough people think it is a problem. It would be easy to change it to "..To activate rage costs a life point, to turn this skill off a character must make a 5 count, however, this count may be made while being hit or while on the move."
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
I don't see what the problem with the understanding of the skill is. I mean it's the same 5 count used when getting out of "vopal mode" technically and I remember when I was a full path warrior doing a five count to get myself out of rage mode as well.
However that wording with being on the move and all does clear up things quite nicely.
However that wording with being on the move and all does clear up things quite nicely.
Dead pirate betrayed by Corbyn...ah well least I made him do his own dirty work when he killed me.
Yeah I think the 5 count here is simply to keep people from going, oh yeah I dropped rage the instant before the monster hit me with 30 crush and therefore, now I parry.
So, maybe just a general rule that any skill requiring a 5 count "cool down" can be done while moving / being hit. Verse "charge up" skills which you have to hold still and not be hit.
Basically a "cool down" and a "charge up" distinction.
How does that sound?
So, maybe just a general rule that any skill requiring a 5 count "cool down" can be done while moving / being hit. Verse "charge up" skills which you have to hold still and not be hit.
Basically a "cool down" and a "charge up" distinction.
How does that sound?
-Eli (Full Elvish: Elaith Vonaduran Craulnober)
There once was a man named Eli,
A man who claimed he could not die.
But one thing makes him wail:
That's when there is no ALE!
Thus his tale: with no beer, he will cry.
(The dark haired, green eyed mage child has faded into the past leaving behind one not quite an adult, but clearly no longer a child. The warrior-mage mixture that he has become can only be described as a survivor. )
There once was a man named Eli,
A man who claimed he could not die.
But one thing makes him wail:
That's when there is no ALE!
Thus his tale: with no beer, he will cry.
(The dark haired, green eyed mage child has faded into the past leaving behind one not quite an adult, but clearly no longer a child. The warrior-mage mixture that he has become can only be described as a survivor. )
This skill allows a character to summon forth their inner rage, which increases the damage dealt with a melee weapon by one. While the character is filled with rage they can NOT do anything else but pursue their enemies and hack them to bits. Thus, they cannot use any skills that have a charge up time or take a life point to activate while raging. In addition, they cannot perform tasks such as searching bodies, carrying people off the field, or drinking potions. To activate rage costs a life point, to turn this skill off a character must make a 5 count, however, this count can be made while the character is moving or getting hit. To reactivate rage requires the expenditure of another life point even if used during the same combat.
Wayne O
The Game Master Lite
Frag the weak, Hurdle the dead!
The Game Master Lite
Frag the weak, Hurdle the dead!
Well it might not be rage it could be called focus. or being "in the zone"
I sware we should change all the paths to abcde and change thediscplines to greek letters and then not name any skill.
What would you say if we change rage to skill 1 of path e?
Chris
I sware we should change all the paths to abcde and change thediscplines to greek letters and then not name any skill.
What would you say if we change rage to skill 1 of path e?
Chris
Chris
I be one of the gamemasters so e-mail me questions if you have them
I be one of the gamemasters so e-mail me questions if you have them