Since it was asked...
Passwall - Allows the user to move hoirzontally through any surface, magic or otherwise. When this ability is used, any armor the user might have been wearing falls to the ground where they initatate pass wall. If the user is bound by inescapable bonds, the bonds pass wall with the user. (Note: if a user is bound to a chair or other object with inescapable bonds, they are still considered bound once they passwall)
Inescapable bonds - You can tie someone up so they can't escape. Unless the person bound is either untied or has a skill that allows them to escape, they are bound.
Escape artist - You may escape regular bonds with the greatest of ease and those deemed 'inescapable with a bit of time. If you are bound with regular bonds it takes a 20 count for you to free yourself, and if bound with inescapable bonds it takes a 60 count to study them long enough for them to be considered normal bonds to you.
Regular bonds - anyone may bind another. It takes a 15 count to bind someone and it takes them a 60 count to break free.
This allows a bound assassin to free himself with or without armor, and if he's an escape artist, he can even get out of the inescapable bonds in one swoop.
possible fix for passwall, bonds, and escape artist
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