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Weapon Phys Rep size

Posted: Sun Nov 30, 2014 8:48 pm
by Kaylan Chargeender
Here is a proposed sizing chart and construction guidelines, blended from a few LARP rules:

________ MIN ___ MAX __ MAX/MIN
Size.........Length.....Length........Grip
FIST.............. 10.........12............ 4/3
small........... 12..........18............ 6/4
Short........... 18......... 32............ 8/6
Long............ 32......... 48........... 12/8
2 Handed..... 48......... 60.......... 18/12
Staff............. 56......... 72.......... 24/18
1 H Spear..... 48..........60.......... 30/24
Polearm....... 60......... 72.......... 36/24

ALL tube foam weapons must have 5/8" thick padding on a striking surface.

Also, headed weapons (maces, hammers, axes, pole arms) required open cell padding on the striking end, of at least 1 " per size category (up to 6" Min) from tip to handle. ( In other words a SMALL hammer has to have an open cell head covering the first 2" and a long hammer has to have the head cover the first 4" from tip.
Staves have non padded and centered grips to improve control since you don't strike with that area.2 handed spears are treated as polearms.
ALL weapons must have an open cell thrust tip of 2". Spears, 2 handed weapons(staves), and polearms must have 3" open cell thrust tips beyond the end of the foam covered core. Weapons must have an open cell thrust tip of 2." All 2 handed weapons must have a 2.5" thick thrusting tip.

I also feel any spears, 2 handed weapons(staves), and polearms should be a base 2 damage to make them more viable. (the damage boost is fairly LARP universal, since the real versions are more dangerous than their smaller counterparts and it balances out the choice of 2 handed weapon over sword and board.)

Re: Weapon Phys Rep size

Posted: Sun Nov 30, 2014 9:35 pm
by Kiel Reid
Disagree

Re: Weapon Phys Rep size

Posted: Sun Nov 30, 2014 9:44 pm
by Ark
disagree

Re: Weapon Phys Rep size

Posted: Mon Dec 01, 2014 3:54 am
by Malachi
Disagree

Re: Weapon Phys Rep size

Posted: Mon Dec 01, 2014 11:57 am
by Phinkis
Disagree
Kaylan Chargeender wrote:I also feel any spears, 2 handed weapons(staves), and polearms should be a base 2 damage to make them more viable. (the damage boost is fairly LARP universal, since the real versions are more dangerous than their smaller counterparts and it balances out the choice of 2 handed weapon over sword and board.)
I don't know enough about LARP weapon construction to agree or disagree with the rest.

Re: Weapon Phys Rep size

Posted: Fri Dec 05, 2014 10:02 am
by Panderus
Disagree