Of Laws
Posted: Tue Jul 20, 2004 10:46 am
Robin enters the Inn looking a little on the tired side and nails a parchment to the door.
"Our Laws, mates. Learn 'em, love 'em, and live by 'em." She smiles wryly. "They're very simple, so I want no complaining. If you do have an issue, or need any clairification, lemme know. I enjoy a good descourse."
With that she takes a seat at the bar with her wineglass and waits for any questions.
The Laws of the Final Haven
These laws are the mandates of social order for the citizens of Haven, the surrounding territories, and anyone traveling through the Haven or its territories.
1. No person shall plot or execute the murder of another.
2. No person shall take the personal property of another.
3. No person shall enter unlawfully the home, hall, or living space of another.
4. All persons have the right to invoke Challenge.
5. All persons have the right to request a trial by the Council.
Explanations of the Law:
1. No person shall plot or execute the murder of another.
This means that if you are found or suspected of plotting the murder of another member of Haven, or if you are suspected of slaying another person, you may be brought up on charges before the Magistrate. The Accuser must go before the Magistrate and Constable present their charges, and either invoke the right of Challenge, or request that the accused be brought in and put on trial by the Council.
2. No person shall take the personal property of another.
You may not, without permission, take the property of another person. If you do, they may go before the Constable and request that their property be returned. In the event that said property was misplaced and the accused did not know to whom it belonged, no penalty will be incurred. In the same manner, if more than one month has passed before the owner makes claim upon their property, their rights are forfeit and the accused may keep said property. If conflict persists, then a trial may be requested, or the right of Challenge may be invoked by the accuser.
3. No person shall enter unlawfully the home, hall, or living space of another.
It is unlawful to enter into the Hall, home, or living space of another person without permission. If such trespassing should occur, the accuser may go before the Magistrate and Constable and request either a trial by Council, or invoke the right of Challenge.
4. All persons have the right to invoke Challenge.
If a crime against honor, the breaking of a town law, or a matter of a personal nature should take place, any person has the right to go before the Magistrate and Constable and invoke the right of Challenge. To invoke Challenge means that you suspect someone of wrongdoing, either against yourself, your Guild, House, or Family. From a broken promise to a stolen dagger, any matter of perceived betrayal or law breaking may be met with Challenge. Once the Challenge has been brought before the Constable and Magistrate, they will confer with the Elder and the three will decide if there is merit for the claim. If sufficient proof is brought forth, then the Constable and Magistrate will accompany the accuser to issue the Challenge to the accused. At that point, the accused may decide what form the Challenge will take. Martial combat, a battle of lore, wits, riddles, even a card game; the Challenge may take ANY form chosen by the accused. The terms of the Challenge are then set. Both parties then have one day to find a Champion, or meet the Challenge themselves. All Challenges must be met and resolved within one day of being issued. Once the Challenge is resolved, and a victor determined, the matter is considered closed and no mention of it is to be made ever again. A person may only be Challenged by one person at a time, and may only be Challenged about any one issue once.
5. All persons have the right to request a trial by Council.
As with the right of Challenge, anyone may accuse any other person of wrongdoing, from a broken promise, to infidelity. They then bring their charges before the Magistrate, Constable, and Elder, who determine if there are grounds enough for a trial. If sufficient cause is found, then a trial by Council will take place. Both the Accused and Accuser may appoint council in their defense or prosecution. Then both sides will present their case before the Council, who shall serve as Jurors. The Magistrate shall stand as moderator, and along with the Constable shall decide punishment. Once both prosecution and defense have said their peace, the council shall meet and decide their verdict. Punishment or dismissal will follow thereafter. No person may be tried for the same crime more than once. The verdict of the Council is final and binding.
Council Structure:
The Council of Haven shall consist of these persons:
1. Each House may appoint one person to sit on the Council and stand as their voice. In the event that there are less than two Houses, then each Guild may have one representative on the Council to represent their interests.
2. The Elder- This person is in charge of all Civil matters in Haven. The issuing of deeds, the census, serving as Head of the Council, appropriations of communal goods and services, trade, and all other Civil duties fall to the Elder.
3. The Constable- This person is the military leader of the town. They are in charge of seeing to the defenses of the town and its territories, the organization of troops, and leadership in times of conflict. The Constable has the right to conscript troops, according to their skills, to serve in time of dire need. All Military matters fall under the Constable.
4. The Magistrate- This person is the legal leader of the town. It is their duty to keep a log of all town council meetings and all legal proceedings. The Magistrate may be called upon to settle disputes if requested, or clarify any points of law. They act as moderator during trials, and supervise Challenges for fairness. All matters of Law fall to the Magistrate.
• Legislation may be proposed by any member of the Council, and passed with a majority vote.
• Guilds and Houses are responsible for deciding who they wish to sit for them on the Council.
• The Elder, Magistrate, and Constable are voted upon by the Council and approved with a majority vote. They may be removed in the same way.
• The Elder, Magistrate, and Constable may be in a House or Guild. However, if they are perceived to be making one sided decisions, the other two may veto them on said issue.
• The Council is considered the Highest Authority, and is responsible for seeing to the public welfare.
"Our Laws, mates. Learn 'em, love 'em, and live by 'em." She smiles wryly. "They're very simple, so I want no complaining. If you do have an issue, or need any clairification, lemme know. I enjoy a good descourse."
With that she takes a seat at the bar with her wineglass and waits for any questions.
The Laws of the Final Haven
These laws are the mandates of social order for the citizens of Haven, the surrounding territories, and anyone traveling through the Haven or its territories.
1. No person shall plot or execute the murder of another.
2. No person shall take the personal property of another.
3. No person shall enter unlawfully the home, hall, or living space of another.
4. All persons have the right to invoke Challenge.
5. All persons have the right to request a trial by the Council.
Explanations of the Law:
1. No person shall plot or execute the murder of another.
This means that if you are found or suspected of plotting the murder of another member of Haven, or if you are suspected of slaying another person, you may be brought up on charges before the Magistrate. The Accuser must go before the Magistrate and Constable present their charges, and either invoke the right of Challenge, or request that the accused be brought in and put on trial by the Council.
2. No person shall take the personal property of another.
You may not, without permission, take the property of another person. If you do, they may go before the Constable and request that their property be returned. In the event that said property was misplaced and the accused did not know to whom it belonged, no penalty will be incurred. In the same manner, if more than one month has passed before the owner makes claim upon their property, their rights are forfeit and the accused may keep said property. If conflict persists, then a trial may be requested, or the right of Challenge may be invoked by the accuser.
3. No person shall enter unlawfully the home, hall, or living space of another.
It is unlawful to enter into the Hall, home, or living space of another person without permission. If such trespassing should occur, the accuser may go before the Magistrate and Constable and request either a trial by Council, or invoke the right of Challenge.
4. All persons have the right to invoke Challenge.
If a crime against honor, the breaking of a town law, or a matter of a personal nature should take place, any person has the right to go before the Magistrate and Constable and invoke the right of Challenge. To invoke Challenge means that you suspect someone of wrongdoing, either against yourself, your Guild, House, or Family. From a broken promise to a stolen dagger, any matter of perceived betrayal or law breaking may be met with Challenge. Once the Challenge has been brought before the Constable and Magistrate, they will confer with the Elder and the three will decide if there is merit for the claim. If sufficient proof is brought forth, then the Constable and Magistrate will accompany the accuser to issue the Challenge to the accused. At that point, the accused may decide what form the Challenge will take. Martial combat, a battle of lore, wits, riddles, even a card game; the Challenge may take ANY form chosen by the accused. The terms of the Challenge are then set. Both parties then have one day to find a Champion, or meet the Challenge themselves. All Challenges must be met and resolved within one day of being issued. Once the Challenge is resolved, and a victor determined, the matter is considered closed and no mention of it is to be made ever again. A person may only be Challenged by one person at a time, and may only be Challenged about any one issue once.
5. All persons have the right to request a trial by Council.
As with the right of Challenge, anyone may accuse any other person of wrongdoing, from a broken promise, to infidelity. They then bring their charges before the Magistrate, Constable, and Elder, who determine if there are grounds enough for a trial. If sufficient cause is found, then a trial by Council will take place. Both the Accused and Accuser may appoint council in their defense or prosecution. Then both sides will present their case before the Council, who shall serve as Jurors. The Magistrate shall stand as moderator, and along with the Constable shall decide punishment. Once both prosecution and defense have said their peace, the council shall meet and decide their verdict. Punishment or dismissal will follow thereafter. No person may be tried for the same crime more than once. The verdict of the Council is final and binding.
Council Structure:
The Council of Haven shall consist of these persons:
1. Each House may appoint one person to sit on the Council and stand as their voice. In the event that there are less than two Houses, then each Guild may have one representative on the Council to represent their interests.
2. The Elder- This person is in charge of all Civil matters in Haven. The issuing of deeds, the census, serving as Head of the Council, appropriations of communal goods and services, trade, and all other Civil duties fall to the Elder.
3. The Constable- This person is the military leader of the town. They are in charge of seeing to the defenses of the town and its territories, the organization of troops, and leadership in times of conflict. The Constable has the right to conscript troops, according to their skills, to serve in time of dire need. All Military matters fall under the Constable.
4. The Magistrate- This person is the legal leader of the town. It is their duty to keep a log of all town council meetings and all legal proceedings. The Magistrate may be called upon to settle disputes if requested, or clarify any points of law. They act as moderator during trials, and supervise Challenges for fairness. All matters of Law fall to the Magistrate.
• Legislation may be proposed by any member of the Council, and passed with a majority vote.
• Guilds and Houses are responsible for deciding who they wish to sit for them on the Council.
• The Elder, Magistrate, and Constable are voted upon by the Council and approved with a majority vote. They may be removed in the same way.
• The Elder, Magistrate, and Constable may be in a House or Guild. However, if they are perceived to be making one sided decisions, the other two may veto them on said issue.
• The Council is considered the Highest Authority, and is responsible for seeing to the public welfare.