deadly focus
Posted: Mon May 04, 2015 6:51 am
Deadly Focus – Essence Skill
This skill allows you to spend 2 Essence Points to negate having a skill be disrupted by being impacted by any effect or damage. For example, after charging a 12 Sleep, Artegall gets hit with a 10 Magic. Although he takes the damage, nearly dropping him, he spends 2 Essence Points to keep his charged skill active, striking his foe, knocking him unconscious.
this is just to much. This skill resulted in armies of unstoppable rogue npcs hitting max damage one after another, not to mention the pc rogues. This takes rrogue one real weakness and drops them like a bad habit. this is just too powerful. (you would never give em paths this right?) this can make non interrupt-able 12 vorpal strikes....
This skill allows you to spend 2 Essence Points to negate having a skill be disrupted by being impacted by any effect or damage. For example, after charging a 12 Sleep, Artegall gets hit with a 10 Magic. Although he takes the damage, nearly dropping him, he spends 2 Essence Points to keep his charged skill active, striking his foe, knocking him unconscious.
this is just to much. This skill resulted in armies of unstoppable rogue npcs hitting max damage one after another, not to mention the pc rogues. This takes rrogue one real weakness and drops them like a bad habit. this is just too powerful. (you would never give em paths this right?) this can make non interrupt-able 12 vorpal strikes....