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Transference

Posted: Sun Nov 30, 2014 8:30 pm
by Kaylan Chargeender
Empaths can drain 2 Life Points from a target, even themselves, and give another target one Life Point in return, up to the character’s maximum life total. This ability takes an uninterrupted 20 second count to activate and the Empath must be touching both targets. Any time the Empath takes damage or moves, he/she is considered interrupted and must make the 20 second count again.
The Empath can only drain positive life from an individual. Thus, once a player hits zero life, they can no longer be drained. However, the Empath can heal targets that are in negative life.
(Up to -9 Life, lower than -9 Life requires certain skills to heal).
Since there is a sacrifice on the part of the donor(s), I think this should be tweaked to 15 seconds per Life Point and heal a person who is as low as -15

Re: Transference

Posted: Sun Nov 30, 2014 9:42 pm
by Kiel Reid
Disagree

Re: Transference

Posted: Mon Dec 01, 2014 3:53 am
by Malachi
Disagree

Re: Transference

Posted: Mon Dec 01, 2014 12:03 pm
by Phinkis
Disagree

Re: Transference

Posted: Fri Dec 05, 2014 10:46 am
by Panderus
Disagree