2010 Spell Curse/Remove Curse question
Posted: Thu Apr 08, 2010 2:25 pm
Curse\remove Curse *****We had two different versions and this is probably not the correct one, but must wait on Matt to get back from work to confirm******
Spell: Curse
Time To Cast: This spell takes 10 minutes to cast to create the item or draw the runes.
Special instruction: This spell is cast upon a talisman or runes must be drawn visibly upon a person. The only person who can remove the curse object is the one who put it on. A disenchant will not remove the curse. The curse lasts until the arcane removes it and will travel from event to event
Cost of curse: The arcane is reduced by 1 LP that cannot be healed.
Fatigue Curse: The target of this spell is reduced to half their base life points, rounded down.
Weariness Curse: The target of this spell no longer has any Combat Reflexes.
Consumption Curse: The target of this spell must now spend twice the number of life points to use any of their life point based skills. Times effects are also Double. Required: a Advanced focus item is required to cast this curse.
Spell Curse. This spell is cast by the wizard going to NPC camp and telling the GM's who they are cursing. The GM's will then later tell the player he/she is cursed and how. The curse can only be removed by the wizard or by killing the wizard. disclaimer: this spell might evolve over time as we see it played
Can someone pretty please write this spell out as it is intended?
Spell: Curse
Time To Cast: This spell takes 10 minutes to cast to create the item or draw the runes.
Special instruction: This spell is cast upon a talisman or runes must be drawn visibly upon a person. The only person who can remove the curse object is the one who put it on. A disenchant will not remove the curse. The curse lasts until the arcane removes it and will travel from event to event
Cost of curse: The arcane is reduced by 1 LP that cannot be healed.
Fatigue Curse: The target of this spell is reduced to half their base life points, rounded down.
Weariness Curse: The target of this spell no longer has any Combat Reflexes.
Consumption Curse: The target of this spell must now spend twice the number of life points to use any of their life point based skills. Times effects are also Double. Required: a Advanced focus item is required to cast this curse.
Spell Curse. This spell is cast by the wizard going to NPC camp and telling the GM's who they are cursing. The GM's will then later tell the player he/she is cursed and how. The curse can only be removed by the wizard or by killing the wizard. disclaimer: this spell might evolve over time as we see it played
Can someone pretty please write this spell out as it is intended?