The Laws of the Haven
Posted: Thu Jun 21, 2007 7:57 pm
*Donovan walks out of his office one day and has a short conversation with Quen. After the old caretaker brings him a hammer he proceeds to nail several large scrolls onto one of the walls of the Inn.*
"For those that do not know, these are the Laws of the Haven. These are the rights you all possess, the rules you live under, the principles that will be used in governance, and the responsibilities you have as citizens of Haven. Know that your rights will be protected and the laws will be enforced."
"Also know that Haven is all the land within a half-day's travel of this Inn, and that all those within will be subject to these laws. Haven is ruled by the Lord Regent Atrum Draconis, who stands as King and Steward for Prince Addison Morad. I, Donovan Thynedar, have been named as General of Haven's forces and second to the Lord Regent."
*Donovan remains for a time to read the scrolls aloud for any illiterate Havenites and answer questions.*
The Rights of the Citizens of Haven
The Rights of Freedom: Within the bounds of the law, no citizen shall have their words, writings, movements, beliefs, or privacies restricted or impaired.
The Rights of Duty: Citizens who act, by the determination of the King or his assigns, with righteous intent in defense of Haven shall have this considered in all matters of law.
The Rights of Property: All citizens shall have the right to own, earn, and keep real property within the law. In addition, all citizens shall only be required to pay a tax reasonable and necessary for the prosperity of Haven.
The Rights of Sanctuary: Citizens who earnestly participate in the defense and betterment of Haven have a right to the minimum requirements for a healthy life.
The Rights of Judgment: All citizens wronged by another citizen are entitled to justice under the law. All citizens accused of a crime shall have the right to know their accuser, to hear the charges against them, to have a worthy advocate speak in their stead, to a quick and fair trial presided over by the King or his assigns, and to swift, appropriate punishment thereafter.
The Rights of Awareness: Citizens have, from time to time, the right to be informed of any and all happenings within, around, or concerning the Haven; so long as, by determination of the King or his assigns, such information does not unduly endanger the Haven.
The Rights of Reproach: Citizens shall, from time to time, have the right to speak freely and without consequence to and about the King and his assigns concerning the policies, laws, decisions, and rulership of Haven.
The Rights of The Tribe: Tribes, guilds, and other organizations shall have the right to dispense punishments of their choosing among their willing members, so long as no offense has been committed against a person outside that organization. Should such a punishment deny another citizen due justice, the leader of the organization responsible shall stand for their crimes.
The Rights of Challenge: All citizens have the right to challenge another citizen to a duel or contest. All citizens have the right to refuse any such challenge without consequence. Should a challenge be accepted, the terms of the challenge must be made known to the King or his assigns and the challenge must take place at an approved time under their supervision. A challenge that is entered into by willful parties and is conducted justly shall stand as law and be above further condemnation. Any challenge conducted otherwise shall be invalid.
The Rights of Virtue: The citizens of Haven shall, in case of repeated, gross neglect of these rights and the principles of righteousness, have the right to seek justice appropriate to the virtues of these dictates.
The Laws of Haven
Destruction of Property: No citizen shall damage or destroy the property of another citizen or organization. Punishments may include redress, confinement, remuneration for damages, and service.
Murder and Assassination: No citizen shall take the life of another citizen, even if that life is later restored. More severe punishments will be levied in the cases of premeditation. Punishments may include redress, confinement, remuneration for damages, seizure, service, banishment, death, and oblivion.
Assault: No citizen shall do harm unto another citizen. Punishments may include redress, confinement, remuneration for damages, and service.
Bribery: No citizen shall provide or accept goods or services in violation of their given duty. Punishments may include redress, seizure, confinement, and service.
Burglary: No citizen shall enter, without permission, the holdings of another citizen or organization. Punishments may include redress, confinement, remuneration for damages, and service.
Conspiracy: No citizen shall plot, plan, or prepare to violate any of the laws of Haven. Punishments will vary depending on the offense.
Forgery: No citizen shall falsely create or alter any issuance of the King or his assigns. Punishments may include confinement, service, and banishment.
Oppression: No citizen shall seize, imprison, or enslave another citizen of Haven. Nor shall any citizen endeavor to deny the rights afforded to all citizens. Punishments may include redress, confinement, remuneration for damages, service, seizure, banishment, and in grievous cases, death.
Cruelty: No citizen shall treat any animal or lesser form of life with cruelty or take pleasure in such an act. Punishments may include redress, confinement, and service.
Slander: No citizen shall defame or speak untruly concerning another citizen. Punishments may include redress, remuneration for damages, and service.
Theft: No citizen shall acquire, trade, or market the property of another citizen without the knowledgeable consent of that citizen. Punishments may include redress, confinement, remuneration for damages, seizure, and service.
Perjury: No citizen shall make false statements to the King or his assigns. Punishments may include confinement, seizure, and service.
Tax Evasion: No citizen shall fail, by intent or neglect, to offer up a fair tax. Punishments may include confinement, seizure, and service.
Treason: No citizen shall betray, by action or inaction, the King, his assigns, or the Haven. No citizen shall give information, comfort, or assistance to an enemy of the Haven. Punishments may include confinement, seizure, service, death, and oblivion.
The Principles of Haven
Accomplice: A citizen who willfully operates, aids or assists in the commission of a crime, either by action or inaction, shall bear the criminal responsibility as if they were the sole participants of said crime.
Accountability: A citizen who commits or causes a crime, be it through action, order, employ, or conjuration, will be held accountable for said crime.
Application: When making judgments or considerations, the King or his assigns have the power to weigh the intent of any law against the wording and interpret the laws in a manner consistent with their virtue.
Efficacy: A citizen who is detained under suspicion of a crime will be brought to trial within one moon of their confinement or will be released. Permission to detain the citizen longer or again on the same charge must come from the King himself.
Jeopardy: A citizen may not stand trial for the same crime more than once. Only the King, upon the discovery of new and overwhelming evidence, may call for a additional trial.
Proof: It shall be the duty of the accuser to prove the accused guilty.
The Responsibilities of Haven's Citizens
Service: A citizen is to render unto the crown what services their knowledge and ability allow.
Counsel: A citizen is to provide honest, courageous counsel to the King and his assigns.
Conscription: In time of crisis, a citizen is to enter willingly into the defense of the Haven, as directed by the King or his assigns.
Representation: A citizen is to conduct themselves nobly and graciously in dealings with their fellows and foreigners alike.
Enforcement: A citizen is to earnestly assist in the enforcement of the laws and the decrees of the King.
Support: A citizen is to refrain from causing unrest in opposition to the Crown and should make an earnest effort to resolve grievances during the Sessions of Awareness.
"For those that do not know, these are the Laws of the Haven. These are the rights you all possess, the rules you live under, the principles that will be used in governance, and the responsibilities you have as citizens of Haven. Know that your rights will be protected and the laws will be enforced."
"Also know that Haven is all the land within a half-day's travel of this Inn, and that all those within will be subject to these laws. Haven is ruled by the Lord Regent Atrum Draconis, who stands as King and Steward for Prince Addison Morad. I, Donovan Thynedar, have been named as General of Haven's forces and second to the Lord Regent."
*Donovan remains for a time to read the scrolls aloud for any illiterate Havenites and answer questions.*
The Rights of the Citizens of Haven
The Rights of Freedom: Within the bounds of the law, no citizen shall have their words, writings, movements, beliefs, or privacies restricted or impaired.
The Rights of Duty: Citizens who act, by the determination of the King or his assigns, with righteous intent in defense of Haven shall have this considered in all matters of law.
The Rights of Property: All citizens shall have the right to own, earn, and keep real property within the law. In addition, all citizens shall only be required to pay a tax reasonable and necessary for the prosperity of Haven.
The Rights of Sanctuary: Citizens who earnestly participate in the defense and betterment of Haven have a right to the minimum requirements for a healthy life.
The Rights of Judgment: All citizens wronged by another citizen are entitled to justice under the law. All citizens accused of a crime shall have the right to know their accuser, to hear the charges against them, to have a worthy advocate speak in their stead, to a quick and fair trial presided over by the King or his assigns, and to swift, appropriate punishment thereafter.
The Rights of Awareness: Citizens have, from time to time, the right to be informed of any and all happenings within, around, or concerning the Haven; so long as, by determination of the King or his assigns, such information does not unduly endanger the Haven.
The Rights of Reproach: Citizens shall, from time to time, have the right to speak freely and without consequence to and about the King and his assigns concerning the policies, laws, decisions, and rulership of Haven.
The Rights of The Tribe: Tribes, guilds, and other organizations shall have the right to dispense punishments of their choosing among their willing members, so long as no offense has been committed against a person outside that organization. Should such a punishment deny another citizen due justice, the leader of the organization responsible shall stand for their crimes.
The Rights of Challenge: All citizens have the right to challenge another citizen to a duel or contest. All citizens have the right to refuse any such challenge without consequence. Should a challenge be accepted, the terms of the challenge must be made known to the King or his assigns and the challenge must take place at an approved time under their supervision. A challenge that is entered into by willful parties and is conducted justly shall stand as law and be above further condemnation. Any challenge conducted otherwise shall be invalid.
The Rights of Virtue: The citizens of Haven shall, in case of repeated, gross neglect of these rights and the principles of righteousness, have the right to seek justice appropriate to the virtues of these dictates.
The Laws of Haven
Destruction of Property: No citizen shall damage or destroy the property of another citizen or organization. Punishments may include redress, confinement, remuneration for damages, and service.
Murder and Assassination: No citizen shall take the life of another citizen, even if that life is later restored. More severe punishments will be levied in the cases of premeditation. Punishments may include redress, confinement, remuneration for damages, seizure, service, banishment, death, and oblivion.
Assault: No citizen shall do harm unto another citizen. Punishments may include redress, confinement, remuneration for damages, and service.
Bribery: No citizen shall provide or accept goods or services in violation of their given duty. Punishments may include redress, seizure, confinement, and service.
Burglary: No citizen shall enter, without permission, the holdings of another citizen or organization. Punishments may include redress, confinement, remuneration for damages, and service.
Conspiracy: No citizen shall plot, plan, or prepare to violate any of the laws of Haven. Punishments will vary depending on the offense.
Forgery: No citizen shall falsely create or alter any issuance of the King or his assigns. Punishments may include confinement, service, and banishment.
Oppression: No citizen shall seize, imprison, or enslave another citizen of Haven. Nor shall any citizen endeavor to deny the rights afforded to all citizens. Punishments may include redress, confinement, remuneration for damages, service, seizure, banishment, and in grievous cases, death.
Cruelty: No citizen shall treat any animal or lesser form of life with cruelty or take pleasure in such an act. Punishments may include redress, confinement, and service.
Slander: No citizen shall defame or speak untruly concerning another citizen. Punishments may include redress, remuneration for damages, and service.
Theft: No citizen shall acquire, trade, or market the property of another citizen without the knowledgeable consent of that citizen. Punishments may include redress, confinement, remuneration for damages, seizure, and service.
Perjury: No citizen shall make false statements to the King or his assigns. Punishments may include confinement, seizure, and service.
Tax Evasion: No citizen shall fail, by intent or neglect, to offer up a fair tax. Punishments may include confinement, seizure, and service.
Treason: No citizen shall betray, by action or inaction, the King, his assigns, or the Haven. No citizen shall give information, comfort, or assistance to an enemy of the Haven. Punishments may include confinement, seizure, service, death, and oblivion.
The Principles of Haven
Accomplice: A citizen who willfully operates, aids or assists in the commission of a crime, either by action or inaction, shall bear the criminal responsibility as if they were the sole participants of said crime.
Accountability: A citizen who commits or causes a crime, be it through action, order, employ, or conjuration, will be held accountable for said crime.
Application: When making judgments or considerations, the King or his assigns have the power to weigh the intent of any law against the wording and interpret the laws in a manner consistent with their virtue.
Efficacy: A citizen who is detained under suspicion of a crime will be brought to trial within one moon of their confinement or will be released. Permission to detain the citizen longer or again on the same charge must come from the King himself.
Jeopardy: A citizen may not stand trial for the same crime more than once. Only the King, upon the discovery of new and overwhelming evidence, may call for a additional trial.
Proof: It shall be the duty of the accuser to prove the accused guilty.
The Responsibilities of Haven's Citizens
Service: A citizen is to render unto the crown what services their knowledge and ability allow.
Counsel: A citizen is to provide honest, courageous counsel to the King and his assigns.
Conscription: In time of crisis, a citizen is to enter willingly into the defense of the Haven, as directed by the King or his assigns.
Representation: A citizen is to conduct themselves nobly and graciously in dealings with their fellows and foreigners alike.
Enforcement: A citizen is to earnestly assist in the enforcement of the laws and the decrees of the King.
Support: A citizen is to refrain from causing unrest in opposition to the Crown and should make an earnest effort to resolve grievances during the Sessions of Awareness.