
Yes, I meant, I'm not trying to be mean. sorry about that. I said in my mind, but did not type it

Also, I'm glad you disagree and agree play testing is a great idea. I played a sage for 2 years and knew the mimic skill wcould be a gem if only the time was reduced. With the high time, it just was difucult to use it in a timely, useful fashion. Basicly you would have to gamble on what skill you wanted to know before going into combat or going into scene. If you guessed wrong you had to make the entire party wait until you could choose a different skill if nobody else did not have the required skill. And let me tell you, it was just plain boaring for everybody.
And on changing alchemy to arcane, I do not like that idea. I don't think alchemy is broken. Some recipies might need to be tweaked, and an enforcement of the rules might need to done. But for an entire overhaul, I don't see it required.