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Posted: Wed Aug 16, 2006 9:06 am
by GM_Chris
You could just arrest him. Keep him locked in a cave :)

Posted: Wed Aug 16, 2006 9:49 am
by General Maximus
I found it interesting that so many people choose to live with Amagus and all his dead bodies for so long. It has been about 2-3 moons since he was sleeping and working on the dead bodies in the Inn. Interesting.

Posted: Wed Aug 16, 2006 10:16 am
by Faerykin
It seems that - as is often the case - multiple people have a problem, but no one wants to do anything about it. People are lazy - they want someone else to take care of their problems for them.

Oh, and as far as arresting him goes. Wouldn't that mean Haven needs to have some laws ... and someone to uphold them?

Posted: Wed Aug 16, 2006 11:04 am
by GM_Chris
I know it is a very shocking idea :)

Hey on a side topic in this stolen thread would it help to give a list of moral values upheld in different cultures?

Posted: Wed Aug 16, 2006 11:56 am
by Peace420
Nelkie, please... the same reason Amagus lasted a few moons in the Inn is the same reason Arthos lasted beyond a few moons at all... Or do I need to remind you of how many assasination requests I got for Arthos?

Chris you have an opinion and thats all it really is don't confuse it for more than that, you think the town is too accepting, you think that someone should just "takeover". That's real easy to say from the outside looking in. If politics were really that easy do you think Corbyn would have stepped down? Do you think Arthos would have given up his house head position? People tend to factor in the fact that they could die rather easily. What good are your morals when you're gurgling blood? It's funny, you want factioning to create PC drama but that same factioning is to blame for the town being so unwilling to work together, you can't have it both ways homes.

AND HAVEN DOES HAVE LAWS JUST NOBODY TO ENFORCE THEM!!

Chris, the fact that you think a list of moral values will help anything proves how little you really know about the political goings on IG. And I don't blame you, if you aren't a part of it you really have very little clue how it all is shaking out at the time and the reasons behind it.

Posted: Wed Aug 16, 2006 12:20 pm
by Faerykin
Peace420 wrote: AND HAVEN DOES HAVE LAWS JUST NOBODY TO ENFORCE THEM!!
Therein lies the rub.

With no one to enforce the law - and no one to tell newcomers what said law is, chaos is the only result.

It is going to take more than stating other people's moral codes, sorry Chris. It is going to take someone stepping up, taking charge and enforcing order.

Sadly, I don't see that happening. :(

Posted: Wed Aug 16, 2006 12:34 pm
by Lambic
Ok I guess I just don't get this conversation. I find it mind boggling that people are discussing a LARP world and are having such a hard time wondering explaining that not everyone has the same out look on life. Or for that matter Necromancy. We are different people, of different races, and some of are from completely different cultures from others of the same races. Why is it so hard come to the conclusion that not everyone has a problem with what he is doing? Or that they have weighed their options and choices and decided on something other than extreme measures?

If people had such a problem with it IG then there would have been more action taken, period. If your character has a major problem with it, start taking action IG. Hire an assassin, sway people's opinion with talk and resources, or challenge someone to a dual, do something, but do it IG.

Posted: Wed Aug 16, 2006 12:46 pm
by General Maximus
I agree with what Wes is saying, I'm just bring up some observations I have noticed from the past few moons after Corbyn was asked to step down.
As for enforcing the laws and bringing order to the town, isn't that what the concile is suppose to do?
As for Arthos being killed, if people felt so strongly against my actions, than they should have killed me. For it's all in perseptive. All of Arthos actions was for the safety of town and had only good intent. But many people saw it differently or even took the time to find out facts before rushing to their conculsions. Hey, it's larp and thats how it goes. Thats what makes this game so fun and fustrating some times.

Posted: Wed Aug 16, 2006 12:46 pm
by GM_Chris
Oh you misunderstand Erik. I am wondering if it would help you as players to get an idea what is common for their race to believe. Thought this might help people who find themselves a little lost.

And from a GM perspective I want change. If you all work together I want you to facture and if you facture too bad I want you to work together. Anything that is different and causes a RP situation is good for me so that is why it sounds like I have multiple personalities.

Now on a personal level I would like to see very high ordeals stressed and acted upon weather good or for evil. I believe good drama comes when people play a more 1 sided belief system (not saying an extremist but someone with definite defined strong beliefs) than a "everyone can do what ever" feel. Alot of what happens in LARPS and MMORPG guilds is this super friends, everyone should get along enlightened ideal. Personally I think that attitude is bad RP considering the world in which FH is played. Not saying that is happening in our game, but if anyone tends that way then they need to break out of it. Have a spine and stand up for something. I am not saying go become a vigilante, but you can scream at the leadership or threaten to remove your support. The system is geared that people have a lot of power without utilizing their sword.

Posted: Wed Aug 16, 2006 1:31 pm
by Peace420
Ok I thought you were talking real cultures not IG cultures.
It is going to take someone stepping up, taking charge and enforcing order.

Sadly, I don't see that happening.
People have tried, that fear of death thing is a real bitch. :D Name a character that you think could get enough support, is there most every event and would make a good town leader, remembering that Corbyn had about half the town supporting him at one point with all the rest splintered. Most of the characters that could have done it are dead, gone or have been in that role already.

Part of it lies in the design of the game 3 or 4 noobs could kill just anyone so it would take about 20 years for someone to build up enough hero pts to feel "powerful" enough to enforce anything.

Posted: Wed Aug 16, 2006 1:41 pm
by GM_Chris
Lambic it is easy to believe that people have different oppinions.

Lets take Ga'vyn as a race they probably would have no issues with undead and using them as tools. Dwarves and Elves would surely have a different take.

My issue is when you have a good number of people with a live and let live attitude. Live and let live is not an oppinion it is a non oppinion.

As for a fear of death. I think people should stand up for what is right regardless of fear of death in both the real and fake world. Heck in the fake world you don't have anything to loose.

Posted: Wed Aug 16, 2006 2:24 pm
by General Maximus
The issue is, if any group of PC's try's to force rule on another group, open war will break out and many PC's will die. And after the dust settles there would be one ruling group, but all the PC's that got killed would remmber and never trust the winning PC's. And when they brought there new charcters in and they would do what they could to destroy the winning PC. (aka, that leader person said something to me that I did not like and now I going to kill them. anyone can come up with an in game reason to kill another person) So there is no point of trying it. I have seen it done time and time again in larps.

For many years, peaceful negoations where tried to come under one goverment and it failed because certain people did not want to do it. They wanted their so called freedom and hold onto their own power at the cost of a structured town. It's larp syndrom. I want to be in the spot light, I want to have the power, I want the control, and if I can't have it, I will make sure nobody has it. And I want all that and will not do the work or the time to achieve it in game.
So FH will remains fractured until the NPC's create structure because PC's can not do it. I have with many others tried, and we got no where.

Posted: Wed Aug 16, 2006 2:58 pm
by GM_Chris
Um NPC's cannot inforce structure.

I mean we could say BOOM your under a kingdom, but the PC's will simply facture under the kingdom.

And Aaron I dissagree that if you kill off select people things go bad.

Also, Aarom your group has a very structured society under 1 person. You can enforce your own laws in your own area if you want. The town now has less people that need to come to a concensus of who they are going to back.

Heck we even have a political system where the pc's for the most part have to pick 1 person to lead them so you should really only have a few people who have to work something out.

But this is not LARP mentality it has been around for a long time. Look at the middle East. Look at Street Gangs. It is all over no body wants to "serve" anymore :)

Posted: Wed Aug 16, 2006 3:04 pm
by Faerykin
Again, therin lies the rub. There is no one that everyone will rally behind and support. The out-of-game political system does not make for everyone working together.

Posted: Wed Aug 16, 2006 3:05 pm
by dier_cire
It an impossiblity to actually enforce rule in this game. Fact is, you'd be fighting the rest of the PCs till you died. They'd die bring in a new character, die again, and so on until they killed you. Or you'd have the PC vs PC type event we had before which would be even worse.

Fact is, the best we can hope for is to have people stick with their group and not try destroy the other ones. Group leaders work together when it suits them but don't dictate policy between each other. However, 95% of the PCs are mistrusting, have ulterior motives, and are generally greedy, so even this is a stretch. Heck, look at our ability to organize, it's every man for himself after about three seconds. With the npcs helping, we still couldn't defend ourselves without screwing up.