I like the headband idea, yet it's the same problem as the white sashes that we had last game. There were no white sashes, unless you count Hannah's toilet paper sash. If we have about 20 people going in we need 20 headbands. I have no problem if someone wants to make a crapload of headbands and store them with the GM's stuff. I just wonder if it will be done. Heh.....I can help if needs be. Don't know how well.
I also need to say that I have been guilty of o.o.g. invulnerablity. At the keep battle, last year, something happened which happened several times that game and for games after that. I was pulled to the side by a npc,
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npc or gm: "Stop for a second....."
me: "yeah?"
npc or gm: "How are you doing 5 crush so many times. Don't you have to have a headed weapon to do that?"
me: "No....Im a druid. It's my master druid ablity."
npc or gm: "Oh okay...."
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As I said this happened several times throughout the game. Except one time in particular, at the keep one npc told me to stop and come over to the side and out of combat. He asked me how I was doing the 5 crush; as I told him one of the other npcs came around the corner and hit me for 15 magic. I was clearly away from combat, standing straight up*not normal for ravinal*, hand over head, sword down, and speaking calmly. The npc that hit me with that later was angry at me saying I needed to take it. I didn't agree. It didn't seem fair for someone to tell me to stop and come over and then I get hit....as they were oog at the time. *should I dodge and weave out of the way as Im being asked a question from GMs from now on?* I apologize if the rule is now that and was always no oog. And I was suppose to take it. If that is the case, Ravinal can be dead and have been retroactively dead for a long time and I can either stop playing or make a new character now..........there....rant done for that past situation.
The main problem I see with this is that some people wish to believe that there is a possiblity of never having oog. I would love that, yet as I and others have said before, it's quite needed for game mechanics. The hand over head rule isn't in the rule book, but several things aren't in the rulebook that are still being used to this day. *I wonder if coming up to a GM and whispering to them is in the rulebook.* The shadow walk spells have been handled quite well as far as I have seen up to now. As has been said, it has always been that travel is strange in them and it is possible to become lost in them. A threat that has been over the PCs heads for a long while now. Adding the ablity to damage PCs in that realm doesn't bother me as much as this debate/arguement about oog invulnerablity. It implies that everyone will use that as a immature way out of damage and I see that most of us are adults and can deal appropriately with the situation.
Most of us see our own character's as precious to ourselves. So I can see the possiblity of preservation as a motivation for using quick oog as a way out. Yet, the need for it is just as important.
Example of strange situation: X GM wants player dead and doesn't want to be blamed for it. X GM calls PC over while knowing that other PCs are waiting to kill him. GM asks question....no oog......PC dead. Does this seem at all fair? Not that the circumstances ever happen, but the situational positioning of it could.
My point in this part of my rebuttal of the debate is to state that I am trying to see both sides of this debate and am trying to brainstorm a solution. As many people are. I just am hoping for the good of the game everyone is trying to be openminded; rather than 'only' trying to prove how right they are and how wrong everyone else is. Im not saying anyone is doing this, yet appearances have seemed that way.
I hope what I said makes sense *for I have been on serious amounts of sleep dep. lately* and wasn't too harsh, for that is not what I would hope to display.