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Posted: Tue Jan 19, 2010 2:28 pm
by Aurora
It made my head hurt..
Posted: Tue Jan 19, 2010 8:33 pm
by General Maximus
I had to laugh at my post. It truely made no sense
Posted: Tue Jan 19, 2010 9:08 pm
by Esmerelda
Don't worry. We're used to it...
Posted: Tue Jan 19, 2010 11:29 pm
by Adam
Combat sage here...
(not that I really care but if given a choice...)
1 vote for Critical Strike .
Posted: Wed Jan 20, 2010 9:55 pm
by Woden
Its no secret Ive never liked having waylay in the Sage path to begin with. I like the crit strike even less.
Over the years we've argued and gone round and round about what a Path or Discipline mean. Simply put (in my opinion) ..
Warrior = Combat
Rogue = Sneaky
Empath = Boom
Healer = Healing
Sage = Knowledge
If you want to blur the lines then you combine Paths.
Simple. (or it should be)
Not every Path needs a combat ability.
Posted: Thu Jan 21, 2010 8:27 am
by cole45
we are not talking about maing sage combative, just balaning it's skills against the already existing skills. (they are much lower and higher time than even racial boons.)
Posted: Thu Jan 21, 2010 9:23 am
by dier_cire
cole45 wrote:we are not talking about maing sage combative, just balaning it's skills against the already existing skills. (they are much lower and higher time than even racial boons.)
Actually, we aren't even talking about that. We are, in fact, only talking about which skill people would prefer: Waylay or Crit Strike. This is _not_ about balancing or making Sage better in any way.
Posted: Thu Jan 21, 2010 11:50 am
by Atrum Draconus
Todd how do you show the sages knowledge of combat or being sneaky? I like the waylay for the simple fact that it shows the sages versatility because of their study and knowledge. I do completely agree that the sage should have something besides their discipline skill that is usable at an event as a brand new character and that the charge time should be inline with rogue.
Posted: Fri Jan 22, 2010 11:38 am
by Ark
so keep both waylay and the little crit strike, make one of them a basic skill, bam two birds one stone
Posted: Tue Jan 26, 2010 8:18 am
by GM-Phil
I agree with Ark..
Move Waylay to Basic, make it the fourth skill to buy.. and Place the Crit Strike ability where Waylay is now.. gives a bit better balance to Sage in my opinion.
Posted: Tue Jan 26, 2010 1:46 pm
by celegar
wait a tick.....exactly how is sage unballenced?
Posted: Tue Jan 26, 2010 2:52 pm
by Esmerelda
The arguement has been made (Not by me, I'm just stating what I've heard) the Sage is unbalanced because they only have 3 basic path skills while all the others have 4. And of the 3, 2 of them are used between events. So as a 0 lvl starting sage all you can do in game at your first event is read/write. Which I will say kind does suck your first event. But overall I thin Sage is a rockin' Path. I'm always surprised that we don't have more of them in the game.
Posted: Tue Jan 26, 2010 3:08 pm
by celegar
hmmm, so just a reshuffling? or giving them one more skill at the basic level?
Posted: Tue Jan 26, 2010 4:21 pm
by cole45
also, the skills they do have have higher times and lower numbers than other paths. (which would make sense maybe if they got MORE skills.)
Posted: Wed Jan 27, 2010 1:25 pm
by Atrum Draconus
Not really, a jack of all trades is never as good as the person that applies more time to their craft.