Page 2 of 2
Posted: Mon Dec 22, 2008 6:43 am
by GM-Phil
I believe Poison should be as it has been played.. as in needing to hit your LP before affecting you.. and if another line of wording needs to go into the Special Damage Section, then so be it.. Allowing poison to be go through unless blocked would in my opinion make it far to powerful.
Posted: Wed Dec 24, 2008 3:06 am
by Kalphoenix
General Maximus wrote:There are rules on playing mulitple characters and you can only switch characters at certian times and can only do it so often.
I know this is a bit off-topic (And I'm pretty sure most people know the general gist anyway), but here's the general skinny on multiple characters from the Rulebook, for anyone interested:
Playing Multiple Characters
The playing of multiple characters at an event can disrupt the flow and continuity of the storyline. It can also give an unfair mechanical advantage to a player and/or organization. For these reasons, a player is encouraged to play only one character per event. A player may play two characters per event but to do this they must declare at check-in that they will be switching characters. This is an attempt to eliminate the switching of characters based on event contingencies. A player may decide not to switch characters if they declare, but they may not switch if they do not declare.
To switch characters the player must report to a GM at the time designated at check-in. At this time the player will "check-out" with their current character and "check-in" with their new character. The switch will take 1 hour. During that time the player may NPC or simply wait at NPC Camp. During this time if any NPC or PC is looking for the player's first character they will be found and the player will be forced to continue plplaying the first character for the remainder of the event. Once a character has been checked out and the 1-hour wait period has passed, the first character is considered out of the area. A checked out character cannot be used in any way during the current event.
Both characters are required to pay upkeep costs; however, only one character will receive levels for the event. Both characters may submit downtime activities; however, only one character will be able to conduct in between event research. In addition, only one character is allowed to award support, give negative support, or count as a member of an organization.
Any perceived conflicts of interest that occur due to a player playing multiple characters will result in disciplinary action. Proper disciplinary action will be determined by the GM staff and may include the player's right to play multiple characters being revoked or, in the case of blatant abuses, the player being ejected from the game.
Posted: Wed Dec 24, 2008 5:30 pm
by Zydana
What's "plplaying?"