Hold Ground
While holding ground you cannot move. When you initiate hold ground you gain 10LP, and all effects that deal damage to the front of you are reduced to 1 point. This damage is taken off your armor first. In addition, fear, sleep and press do not effect you; instead you take one damage, which is also taken off your armor first. Note that attacks from the rear affect you as they normally would. At the end of hold ground, you are reduced to zero life points.
Should this read "reduced to", or "reduced by" (ie. would the critter that was swinging 40 crush last event have hit for 39, or for 1 damage against someone useing this skill?)
I have heard both ways and am just looking for clarification.
Just a clarification
Moderator: Admin
Just a clarification
Ignorance can be fixed...stupid you're stuck with
RE
Reduced TO
Hold ground against that 40 crush is a great idea.
Chris
Hold ground against that 40 crush is a great idea.
Chris
Chris
I be one of the gamemasters so e-mail me questions if you have them
I be one of the gamemasters so e-mail me questions if you have them
- Bob-Z (kabre)
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Wow! what a cool visual. I can just see Sethreal stands there calling
Hold Ground!
40 Crush - the boulder hits creating a cloud of dust....when the dust clears Sethreal is still standing there.
Ha! I laugh at it!
Another GM throws another packet - 40 Crush
Hey that hit my back!
Sethreal is no longer standing when the dust clears from the second boulder.
Seth was the first full warrior that came to mind.
Hold Ground!
40 Crush - the boulder hits creating a cloud of dust....when the dust clears Sethreal is still standing there.
Ha! I laugh at it!
Another GM throws another packet - 40 Crush
Hey that hit my back!
Sethreal is no longer standing when the dust clears from the second boulder.
Seth was the first full warrior that came to mind.