Bows

Archived topics from the different rule forums.

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Ug
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Post by Ug »

I still feel that it is too lengthy. The 15 seconds is purely to represent the +1 damage. The 10 seconds is purely to represent that you load faster.

With a phys-rep you will be able to load it within those 15 seconds. With a packet you can do the same, except....you have to wait an additional 10 seconds?

Again, though the logic make sense, I feel it also defeats itself.
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Ian_McAllister
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Post by Ian_McAllister »

My question is, can an archer using packets move while counting his simulated load time. I would guess he should be able to since I have sure seen kels use a bow on the run. Just a thought since most times you count you need to be standig still?
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GM_Chris
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Post by GM_Chris »

Good question, BUT I am going to say no because I dont want to make exception to the the charged skill rule.

Packet bows have advantages over real bows such as better accuracy and a hyperbula throwing arch. If you want to use a packet bow then you have to stand still and count the load time.

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