Search found 75 matches
- Wed Jul 27, 2011 6:45 pm
- Forum: Feedback
- Topic: July 2011 Charging
- Replies: 1
- Views: 6116
July 2011 Charging
on a good note no one got hurt, but there were more times than I could count where I could smell what the NPC base had for lunch, some charged more than others and surely I am also an addition to the group of people charging, but please lets try to give each other more space.
- Sun May 15, 2011 9:24 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
where in the rules does it say vorpal reduces the amount of armor you have to 0. the way it was explained to me vorpal BYPASSES current armor points because it's like being stabbed in a weak spot in the armor, or a spot that isn't covered by armor. so how does a parried vorpal bypass 10 AP,Vorpal Ar...
- Sun May 15, 2011 9:04 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
- Sun May 15, 2011 8:55 am
- Forum: Rule Questions
- Topic: When is the new skill for seer to be announced?
- Replies: 3
- Views: 4320
- Thu May 12, 2011 12:46 pm
- Forum: Rule Questions
- Topic: When is the new skill for seer to be announced?
- Replies: 3
- Views: 4320
When is the new skill for seer to be announced?
When is the new skill for seer to be announced?
- Thu May 12, 2011 11:17 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
If you click the numbers in the bottom right corner of the forum it will move you from page to page, there you can review previous posts, and I do believe there were multiple pages where drinking potions during cool-down is mention. If you cannot locate said previous posts I'd be more than happy to ...
- Thu May 12, 2011 7:28 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
Let me point out the fact that there is way too much whining about not being able to drink potions during cool-down, simple fix from the pc side, stop your cooldown count drink your potion and restart. -in dire situations people have to make dire decisions. so will you drink the potion or cool-down ...
- Thu May 05, 2011 8:25 am
- Forum: Rule Questions
- Topic: Fun Mechanics Post
- Replies: 28
- Views: 16845
just throwing this out there what if we made path skills synergistic in cool ways when more than one pc of one path type works together they get special effects. the distance on all of these are touch.(excluding wizard) Warriors-when grouped together a line of warriors cannot be broken, warriors are...
- Thu May 05, 2011 8:16 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
- Wed May 04, 2011 9:45 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
last I checked the game was about the role playing, giving people the same amount OPTIONS aka SKILLS makes them balanced in a way that each path has the same amount of diversity/options. Example-having the same amount of skills per path is like giving everyone 20$ and give one person one person 19$ ...
- Thu Apr 28, 2011 6:10 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
- Tue Apr 26, 2011 12:35 pm
- Forum: Rule Questions
- Topic: Fun Mechanics Post
- Replies: 28
- Views: 16845
Random Skills Guard- >player may choose one target PC and may take any damage for that target. if they are within lash distance, this skill takes 1LP to activate and the user must let targeted player know they are being guarded. >In turn a person being guarded cannot charge any skills or use any oth...
- Mon Apr 25, 2011 12:03 pm
- Forum: Rule Questions
- Topic: Question about my Character sheets
- Replies: 180
- Views: 81254
- Mon Apr 25, 2011 12:02 pm
- Forum: Rule Questions
- Topic: Fun Mechanics Post
- Replies: 28
- Views: 16845
- Mon Apr 25, 2011 11:47 am
- Forum: Rule Questions
- Topic: LV.4 discipline weapon focus
- Replies: 110
- Views: 54311
To be clear. Remove weapon focus and then give warriors something that is NOT a direct damage bonus. I understand and I agree with you it was just an errant thought. Possible different skill ideas again... -(Master Switch out)Battle Tactics- >through heavy combat experience when struck with an enor...